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Developer Documentation
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A generic shader base class. More...
Public Member Functions | |
| Shader (GLenum shaderType) | |
| void | setSource (const StringList &source) |
| void | setSource (const QStringList &source) |
| bool | compile (bool verbose=true) |
Protected Attributes | |
| GLuint | m_shaderId |
Friends | |
| class | Program |
A generic shader base class.
Definition at line 77 of file MeshNode2T.cc.