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void | log (Logtype _type, QString _message) |
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void | log (QString _message) |
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| virtual void | updateView () |
| | Update current view in Main Application. More...
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| virtual void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
| | Set a description for a public slot. More...
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| virtual void | setRenderer (unsigned int _viewer, QString _rendererName) |
| | Set a renderer for the given viewer. More...
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| virtual void | log (Logtype _type, QString _message)=0 |
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| virtual void | log (QString _message)=0 |
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void | destroyResources () |
| | free all gl resources
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void | destroyResources (int _viewerId) |
| | free viewer specific gl resources
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void | reloadResources (int _viewerId, unsigned int _sceneTexWidth, unsigned int _sceneTexHeight) |
| | reload gl resources
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void | drawQuadProj (float _x0=-1.0f, float _y0=1.0f, float _w=2.0f, float _h=2.0f) |
| | draw a quad in projection space (only positions)
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void | traverseLightNodes (BaseNode *_node) |
| | find all light nodes in the scene
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void | generatePeelingShaders (GLSL::StringList *_strVertexShaderOut, GLSL::StringList *_strFragmentShaderOut, bool _textured) |
| | peel shader generator based on lights and texture mode
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void | drawScenePass (ACG::GLState *_glState, Viewer::ViewerProperties &_properties, BaseNode *_sceneGraphRoot) |
| | draw the current scene
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void | gaussianBlurPass (const ViewerResources *_pViewer, const float *_texelSize, GLenum _targetAttachement, GLuint _srcTexture) |
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void | generateSamplingKernel () |
| | computes a hemisphere sampling kernel in [0,1] range
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| virtual void | noguiSupported () |
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virtual | ~BaseInterface () |
| | Destructor.
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| virtual void | blockScenegraphUpdates (bool _block) |
| | Tell the core to prevent scenegraph updates. More...
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| virtual void | updatedObject (int _objectId) |
| | An object has been changed or added by this plugin. More...
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| virtual void | updatedObject (int _identifier, const UpdateType &_type) |
| | An object has been changed or added by this plugin. More...
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| virtual void | nodeVisibilityChanged (int _identifier) |
| | A scenegraph node has been shown or hidden. More...
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| virtual void | getCurrentRenderer (unsigned int _viewer, QString &_rendererName) |
| | Get the current renderer for the given viewer. More...
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virtual | ~RenderInterface () |
| | Destructor.
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| virtual QAction * | optionsAction () |
| | Return options menu. More...
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| virtual QString | renderObjectsInfo (bool _outputShaderInfo) |
| | Return a qstring of the current render objects. More...
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| virtual void | reloadShaders () |
| | Reload any renderer specific shaders. More...
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virtual | ~LoggingInterface () |
| | Destructor.
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Definition at line 60 of file SSAO.hh.