|
Developer Documentation
|
Handle for a vertex entity. More...
Public Member Functions | |
| VertexHandle (int _idx=-1) | |
Public Member Functions inherited from ACG::SceneGraph::OpenMesh::BaseHandle | |
| BaseHandle (int _idx=-1) | |
| int | idx () const |
| Get the underlying index of this handle. | |
| bool | is_valid () const |
| The handle is valid iff the index is not negative. | |
| void | reset () |
| reset handle to be invalid | |
| void | invalidate () |
| reset handle to be invalid | |
| bool | operator== (const BaseHandle &_rhs) const |
| bool | operator!= (const BaseHandle &_rhs) const |
| bool | operator< (const BaseHandle &_rhs) const |
| void | __increment () |
| void | __decrement () |
| void | __increment (int amount) |
| void | __decrement (int amount) |
Handle for a vertex entity.
Definition at line 125 of file MeshNode2T.cc.