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Developer Documentation
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Go to the source code of this file.
Namespaces | |
| PluginFunctions | |
Functions | |
| bool | PluginFunctions::getObject (int _identifier, SplatCloudObject *&_object) |
| ShaderNode * | PluginFunctions::splatShaderNode (BaseObjectData *_object) |
| Get a ShaderNode from an object. More... | |
| SplatCloudNode * | PluginFunctions::splatCloudNode (BaseObjectData *_object) |
| Get a SplatCloudNode from an object. More... | |
| SplatCloud * | PluginFunctions::splatCloud (BaseObjectData *_object) |
| Get a SplatCloud from an object. More... | |
| SplatCloudObject * | PluginFunctions::splatCloudObject (BaseObjectData *_object) |
| Cast an SplatCloudObject to a SplatCloudObject if possible. More... | |
| SplatCloudObject * | PluginFunctions::splatCloudObject (int _objectId) |
| Get an SplatCloudObject by its id. More... | |
This file contains functions which can be used by plugins to access splat clouds in the framework
Definition in file PluginFunctionsSplatCloud.hh.