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Developer Documentation
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Functions for selection on a SplatCloud. More...
Go to the source code of this file.
Functions | |
Vertex Selection | |
| void | SplatCloudSelection::selectVertices (SplatCloud *_splatCloud, const std::vector< int > &_vertices) |
| Select given vertices. | |
| void | SplatCloudSelection::unselectVertices (SplatCloud *_splatCloud, const std::vector< int > &_vertices) |
| Unselect given vertices. | |
| void | SplatCloudSelection::selectAllVertices (SplatCloud *_splatCloud) |
| Select all vertices. | |
| void | SplatCloudSelection::clearVertexSelection (SplatCloud *_splatCloud) |
| Unselect all vertices. | |
| void | SplatCloudSelection::invertVertexSelection (SplatCloud *_splatCloud) |
| Invert vertex selection. | |
| std::vector< int > | SplatCloudSelection::getVertexSelection (const SplatCloud *_splatCloud) |
| Get current vertex selection. | |
| std::vector< int > | SplatCloudSelection::getVertexSelection (const SplatCloud *_splatCloud, bool &_inverted) |
| Get current vertex selection. If _inverted is true, vector is inverted to save memory. | |
Functions for selection on a SplatCloud.
Definition in file SplatCloudSelection.hh.