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elementOutput.hh
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49 
50 #ifndef VSI_ELEMENTOUTPUT_HH
51 #define VSI_ELEMENTOUTPUT_HH
52 
53 //== INCLUDES =================================================================
54 #include "elementInOut.hh"
55 
56 //== NAMESPACES ===============================================================
57 namespace VSI {
58 
59 //== FORWARDDECLARATIONS ======================================================
60 class Output;
61 
62 
63 //== CLASS DEFINITION =========================================================
66 class ElementOutput : public ElementInOut {
67 
68  public:
69 
71  ElementOutput (Output *_out, SceneElement *_parent);
72 
74  ~ElementOutput ();
75 
77  Type type () const { return TypeOutput; };
78 
80  void addConnection (Connection *_conn);
81 
83  void removeConnection (Connection *_conn);
84 };
85 
86 //=============================================================================
87 }
88 //=============================================================================
89 
90 #endif
ElementOutput(Output *_out, SceneElement *_parent)
Constructor.
void removeConnection(Connection *_conn)
Remove connection.
~ElementOutput()
Destructor.
Type type() const
Type (=Output)
void addConnection(Connection *_conn)
Add connection.