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MeshFunctions.hh
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53 //=============================================================================
54 //
55 //
56 //=============================================================================
57 
58 
59 #ifndef MESHFUNCTIONS_HH
60 #define MESHFUNCTIONS_HH
61 
62 
70 //== INCLUDES =================================================================
71 
72 #include <vector>
73 
74 //== FORWARDDECLARATIONS ======================================================
75 
76 //== NAMESPACES ===============================================================
77 
79 namespace MeshFunctions {
80 
81 //== DEFINITIONS ==============================================================
82 
89 template < typename MeshT , typename VectorT >
90 bool get_boundary(MeshT& _mesh,
91  typename MeshT::VertexHandle _vh,
92  std::vector< std::pair< VectorT , typename MeshT::VertexHandle > >& _boundary);
93 
100 template < typename MeshT , typename VectorT >
101 bool get_boundary(MeshT& _mesh,
102  std::vector< std::pair< VectorT ,
103  typename MeshT::VertexHandle > >& _boundary);
104 
111 template < typename MeshT , typename VectorT >
112 void smooth_boundary(MeshT& _mesh ,
113  typename MeshT::VertexHandle _vh);
114 
121 template < typename MeshT >
122 bool neighbour(const MeshT& _mesh ,
123  const typename MeshT::FaceHandle _fh1 ,
124  const typename MeshT::FaceHandle _fh2 );
125 
134 template < typename MeshT , typename VectorT >
135 bool
136 cut_face(const VectorT& _porigin,
137  const VectorT& _pnormal,
138  const MeshT& _mesh,
139  const typename MeshT::FaceHandle& _fh);
140 
145 template < typename MeshT >
146 double
147 calc_area( const MeshT& _mesh);
148 
154 template < typename MeshT >
155 double
156 calc_angle_around( const MeshT& _mesh , const typename MeshT::VertexHandle _vh);
157 
164 template< typename MeshT >
165 void transformMesh(ACG::Matrix4x4d _matrix , MeshT& _mesh);
166 
172 template< typename MeshT >
173 void transformHandleVertices(ACG::Matrix4x4d _matrix , MeshT& _mesh);
174 
175 //=============================================================================
176 } // MeshFunctions Namespace
177 //=============================================================================
178 #if defined(INCLUDE_TEMPLATES) && !defined(MESHFUNCTIONS_C)
179 #define MESHFUNCTIONS_TEMPLATES
180 #include "MeshFunctions.cc"
181 #endif
182 //=============================================================================
183 #endif // MESHFUNCTIONS_HH defined
184 //=============================================================================
185 
void transformMesh(ACG::Matrix4x4d _matrix, MeshT &_mesh)
void transformHandleVertices(ACG::Matrix4x4d _matrix, MeshT &_mesh)
bool get_boundary(MeshT &_mesh, typename MeshT::VertexHandle _vh, std::vector< std::pair< VectorT, typename MeshT::VertexHandle > > &_boundary)
double calc_angle_around(const MeshT &_mesh, const typename MeshT::VertexHandle _vh)
bool cut_face(const VectorT &_porigin, const VectorT &_pnormal, const MeshT &_mesh, const typename MeshT::FaceHandle &_fh)
bool neighbour(const MeshT &_mesh, const typename MeshT::FaceHandle _fh1, const typename MeshT::FaceHandle _fh2)
Namespace providing different Mesh editing functions.
double calc_area(const MeshT &_mesh)
void smooth_boundary(MeshT &_mesh, typename MeshT::VertexHandle _vh)