Developer Documentation
GLError.cc
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41 
42 
43 //=============================================================================
44 //
45 // GLError
46 //
47 //=============================================================================
48 
49 //=============================================================================
50 //
51 // Includes
52 //
53 //=============================================================================
54 
55 #include "GLError.hh"
56 
57 //=============================================================================
58 namespace ACG {
59 //=============================================================================
60 
61 std::string glErrorToString( GLenum _error ) {
62  switch (_error) {
63  case GL_NO_ERROR: return "No Error";
64  case GL_INVALID_ENUM: return "invalid enumerant";
65  case GL_INVALID_VALUE: return "invalid value";
66  case GL_INVALID_OPERATION: return "invalid operation";
67 # if defined(GL_INVALID_FRAMEBUFFER_OPERATION)
68  case GL_INVALID_FRAMEBUFFER_OPERATION: return "invalid framebuffer operation";
69 #endif
70  case GL_STACK_OVERFLOW: return "Stack overflow";
71  case GL_STACK_UNDERFLOW: return "stack underflow";
72  case GL_OUT_OF_MEMORY: return "out of memory";
73  default:
74  return "Unknown OpenGL Error! glErrorToString is unable to convert this error number to a string!" ;
75  }
76 }
77 
78 
79 //=============================================================================
80 } // namespace ACG
81 //=============================================================================
82 
Namespace providing different geometric functions concerning angles.
std::string glErrorToString(GLenum _error)
replaces the gluErrorToString function at least for the standard OpenGL Headers
Definition: GLError.cc:61