Developer Documentation
QtTranslationManipulatorNode.hh
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41 
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44 
45 
46 //=============================================================================
47 //
48 // CLASS QtTranslationManipulatorNode
49 //
50 //=============================================================================
51 
52 
53 #ifndef ACG_QTTRANSLATIONMANIPULATOR_NODE_HH
54 #define ACG_QTTRANSLATIONMANIPULATOR_NODE_HH
55 
56 
57 //== INCLUDES =================================================================
58 
59 // GMU
60 #include "ACG/Scenegraph/TranslationManipulatorNode.hh"
61 
62 // Qt
63 #include <QVariant>
64 #include <QEvent>
65 #include <QMouseEvent>
66 
67 
68 //== NAMESPACES ===============================================================
69 
70 namespace ACG {
71 namespace SceneGraph {
72 
73 
74 //== CLASS DEFINITION =========================================================
75 
76 
81 class ACGDLLEXPORT QtTranslationManipulatorNode : public QObject , public TranslationManipulatorNode
82 {
83  Q_OBJECT
84 
85  signals:
90  void manipulatorMoved( QtTranslationManipulatorNode * _node, QMouseEvent* _event);
91 
96  void visibilityChanged( QtTranslationManipulatorNode * _node, bool _visible );
97 
103  void positionChanged( QtTranslationManipulatorNode * _node );
104 
105  public:
106 
107 
110  const std::string& _name="<QtTranslationManipulatorNode>" );
111 
114 
115 
117  ACG_CLASSNAME(QtTranslationManipulatorNode);
118 
119  //
120  // METHODS
121  //
122 
124  void mouseEvent(GLState& _state, QMouseEvent* _event);
125 
127  void setIdentifier( int _id) { identifier_ = _id; };
128 
130  int getIdentifier( ) { return identifier_; };
131 
133  void setData(QVariant _data) {data_ = _data;};
134 
136  QVariant getData() {return data_;};
137 
138  void show() { TranslationManipulatorNode::show(); emit visibilityChanged( this, visible() ); };
139  void hide() { TranslationManipulatorNode::hide(); emit visibilityChanged( this, visible() ); };
140 
141  void set_center( const Vec3d& _c ) { TranslationManipulatorNode::set_center(_c); emit positionChanged( this ); };
142 
143  private:
144  int identifier_;
145  QVariant data_;
146 };
147 
148 
149 //=============================================================================
150 } // namespace SceneGraph
151 } // namespace ACG
152 //=============================================================================
153 #endif // ACG_QTTRANSLATIONMANIPULATOR_NODE_HH defined
154 //=============================================================================
155 
Namespace providing different geometric functions concerning angles.
void hide()
Hide Node: set status to HideNode.
ACG::SceneGraph::QtTranslationManipulatorNode QtTranslationManipulatorNode
ManipulatorNode.
QVariant getData()
Get additional data for the node.
void setIdentifier(int _id)
Set an identifier for that manipulator.
void show()
Show node: set status to Active.
int getIdentifier()
Get an identifier for that manipulator.
void set_center(const Vec3d &_c)
set center
void setData(QVariant _data)
Set additional data for the node.