Developer Documentation
simpleViewer.cc
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46 
47 //=============================================================================
48 //
49 // CLASS SimpleViewer - IMPLEMENTATION
50 //
51 //=============================================================================
52 
53 //== INCLUDES =================================================================
54 
57 #include <OpenFlipper/widgets/glWidget/QtBaseViewer.hh>
59 #include "simpleGLGraphicsScene.hh"
60 
61 
62 #include "simpleViewer.hh"
63 
64 #include <QOpenGLWidget>
65 
66 
67 //== NAMESPACES ===============================================================
68 
69 
70 //== CLASS DEFINITION =========================================================
71 
72 
73 SimpleViewer::SimpleViewer(QWidget* _parent, bool useDefaultSceneGraph) :
74  QGraphicsView (_parent),
75  props_(-1),
76  actionMode_ (Viewer::ExamineMode)
77 {
78  OFGLWidget *share = PluginFunctions::shareGLWidget ();
79  if (!share)
80  initialize (OFGLFormat::defaultFormat (), 0, useDefaultSceneGraph);
81  else
82  initialize (share->format(), share, useDefaultSceneGraph);
83 }
84 
86 {
87 }
88 
89 void SimpleViewer::resizeEvent(QResizeEvent *_event) {
90  QGraphicsView::resizeEvent(_event);
91  if (scene())
92  {
93  scene()->setSceneRect(QRect(QPoint(0, 0), _event->size()));
94  mainWidget_->setGeometry (QRect(QPoint(0, 0), _event->size()));
95  }
96 
97 }
98 
99 
100 //=============================================================================
101 //=============================================================================
102 
103 void SimpleViewer::initialize(const OFGLFormat & _format, OFGLWidget *_shareWidget, bool useDefaultSceneGraph)
104 {
105 
106  connect (&props_, SIGNAL( getPickMode(std::string&) ),
107  this, SLOT( getPickMode(std::string&) ),Qt::DirectConnection );
108  connect (&props_, SIGNAL( getActionMode(Viewer::ActionMode&) ),
109  this, SLOT( getActionMode(Viewer::ActionMode&) ),Qt::DirectConnection );
110  connect (&props_, SIGNAL( setActionMode(const Viewer::ActionMode) ),
111  this, SLOT( setActionMode(const Viewer::ActionMode)), Qt::DirectConnection );
112 
113  glWidget_ = new OFGLWidget();
114  glWidget_->setFormat(_format);
115 
116  setFocusPolicy (Qt::StrongFocus);
117  setAcceptDrops (true);
118  setViewport(glWidget_);
119  setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
120 
121  scene_ = new SimpleGLGraphicsScene ();
122 
123  setScene (scene_);
124 
125  mainWidget_ = new glViewer (scene_, glWidget_, props_);
126 
127  scene_->addItem (mainWidget_);
128  scene_->setView (mainWidget_);
129  mainWidget_->setGeometry (QRect(QPoint(0, 0), size()));
130  setFrameStyle(QFrame::NoFrame);
131 
132  if (useDefaultSceneGraph)
134 
135  props_.drawMode (OpenFlipper::Options::defaultDrawMode(0));
136 }
137 
138 void SimpleViewer::setSceneGraph(ACG::SceneGraph::BaseNode *rootNode) {
139  unsigned int maxPases = 1;
140  ACG::Vec3d bbmin,bbmax;
141  ACG::SceneGraph::analyzeSceneGraph(rootNode, maxPases, bbmin, bbmax);
142 
143  mainWidget_->sceneGraph(rootNode, maxPases, bbmin, bbmax, true);
144 }
145 
146 void SimpleViewer::setActionMode(const Viewer::ActionMode _am)
147 {
148  actionMode_ = _am;
149 }
150 
151 void SimpleViewer::getActionMode(Viewer::ActionMode & _am)
152 {
153  _am = actionMode_;
154 }
155 
156 void SimpleViewer::getPickMode(std::string & _name)
157 {
158  _name = "SimpleViewer";
159 }
160 
162 {
163  return props_;
164 }
165 
167 {
168  return mainWidget_;
169 }
170 
void shareGLWidget(OFGLWidget *_widget)
Sets the main QGLWidget for gl data sharing.
SimpleViewer(QWidget *_parent=NULL, bool useDefaultSceneGraph=true)
Constructor.
Definition: simpleViewer.cc:73
ActionMode
Enum listing action modes of the viewers.
void analyzeSceneGraph(ACG::SceneGraph::BaseNode *_root, unsigned int &_maxPasses, ACG::Vec3d &_bbmin, ACG::Vec3d &_bbmax)
Analyze the SceneGraph <ACG/Scenegraph/SceneGraphAnalysis.hh>
~SimpleViewer()
Destructor.
Definition: simpleViewer.cc:85
void sceneGraph(ACG::SceneGraph::BaseNode *_root, unsigned int _maxPasses, ACG::Vec3d _bbmin, ACG::Vec3d _bbmax, const bool _resetTrackBall=false)
void drawMode(ACG::SceneGraph::DrawModes::DrawMode _mode)
set draw mode (No test if this mode is available!)
glViewer * viewer()
Viewer.
Viewer::ViewerProperties & properties()
Viewer properties.
ACG::SceneGraph::BaseNode * getSceneGraphRootNode()
get scenegraph root node