Developer Documentation
GLSL::ComputeShader Class Reference

GLSL compute shader. More...

#include <OpenFlipper/libs_required/ACG/ShaderUtils/GLSLShader.hh>

Inheritance diagram for GLSL::ComputeShader:
GLSL::Shader

Classes

struct  Caps
 

Static Public Member Functions

static const Capscaps ()
 

Static Private Attributes

static Caps caps_
 
static bool capsInitialized_ = false
 

Additional Inherited Members

- Public Member Functions inherited from GLSL::Shader
 Shader (GLenum shaderType)
 Creates a new shader. More...
 
virtual ~Shader ()
 Deletes the shader object.
 
void setSource (const StringList &source)
 Upload the source of the shader.
 
void setSource (const QStringList &source)
 Upload the source of the shader.
 
bool compile (bool verbose=true)
 Compile the shader object. More...
 
- Protected Attributes inherited from GLSL::Shader
GLuint m_shaderId
 

Detailed Description

GLSL compute shader.

Definition at line 170 of file GLSLShader.hh.


The documentation for this class was generated from the following files: