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Developer Documentation
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#include <Plugin-VSI/scene/elementOutput.hh>
Public Member Functions | |
| ElementOutput (Output *_out, SceneElement *_parent) | |
| Constructor. | |
| ~ElementOutput () | |
| Destructor. | |
| Type | type () const |
| Type (=Output) | |
| void | addConnection (Connection *_conn) |
| Add connection. | |
| void | removeConnection (Connection *_conn) |
| Remove connection. | |
Public Member Functions inherited from VSI::ElementInOut | |
| ElementInOut (InOut *_io, SceneElement *_parent) | |
| Constructor. | |
| virtual | ~ElementInOut () |
| Destructor. | |
| ConnectionPoint * | connectionPointItem () const |
| Connection point widget. | |
| Text * | typeTextItem () const |
| Type text widget. | |
| Text * | descriptionTextItem () const |
| Short description widget. | |
| QList< Connection * > | connections () const |
| Connections. | |
| bool | validConnection (ElementInOut *_e) |
| Can this input/output be connected to _e. | |
| InOut * | inOut () const |
| InOut context object. | |
| SceneElement * | element () |
| Scene element. | |
Additional Inherited Members | |
Public Types inherited from VSI::ElementInOut | |
| enum | Type { TypeInput, TypeOutput } |
| Type. | |
Class for outputs of a scene element.
Definition at line 60 of file elementOutput.hh.