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Developer Documentation
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#include <OpenFlipper/libs_required/ACG/Scenegraph/SceneGraph.hh>
Public Member Functions | |
| DrawAction (const DrawModes::DrawMode &_drawMode, GLState &_state, bool _blending) | |
| Constructor: draws the scenegraph using _drawMode. | |
| bool | operator() (BaseNode *_node) |
| void | enter (BaseNode *_node) |
| void | leave (BaseNode *_node) |
Private Attributes | |
| GLState & | state_ |
| DrawModes::DrawMode | drawMode_ |
| bool | blending_ |
This action is used to traverse and draw a scenegraph using the draw mode specified in the constructor. Specify if you want to draw solid or transparent objects. Needs GLState.
Definition at line 687 of file SceneGraph.hh.