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BSplineCurveObject.hh
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40\*===========================================================================*/
41
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44
45//=============================================================================
46//
47// BSplineCurve object type
48// Author: Ellen Dekkers <dekkers@cs.rwth-aachen.de>
49//
50//=============================================================================
51
52
59#ifndef BSPLINECURVEOBJECT_HH
60#define BSPLINECURVEOBJECT_HH
61
62
63//== INCLUDES =================================================================
64
66#include <ObjectTypes/BSplineCurve/BSplineCurveNodeT.hh>
67
69#include "BSplineCurveTypes.hh"
70
71
72//== TYPEDEFS =================================================================
73
74//== CLASS DEFINITION =========================================================
75
78class OBJECTTYPEDLLEXPORT BSplineCurveObject : public BaseObjectData {
79
80 friend class TypeBSplineCurvePlugin;
81
82 public:
85
88
90 virtual ~BSplineCurveObject();
91
93 virtual void cleanup();
94
99
100
101 protected:
102
104 virtual void init(BSplineCurve* _curve = 0);
105
106
107 //===========================================================================
110 //===========================================================================
111 public:
112
114 void setName( QString _name );
115
116
117 //===========================================================================
120 //===========================================================================
121
122 public:
124 BSplineCurve* splineCurve();
125
126 private:
128
131 //===========================================================================
138 //===========================================================================
139
140 protected:
141
143 virtual void update(UpdateType _type = UPDATE_ALL);
144
147 //===========================================================================
150 //===========================================================================
151
152 public :
153
156
157 private :
158
161
164 //===========================================================================
167 //===========================================================================
168 public:
170 QString getObjectinfo();
171
175 //===========================================================================
178 //===========================================================================
179 public:
181 bool picked( uint _node_idx );
182
184 void enablePicking( bool _enable );
185
187 bool pickingEnabled();
188
191};
192
193//=============================================================================
194#endif // BSPLINECURVEOBJECT_HH defined
195//=============================================================================
BSplineCurve * splineCurve_
return a pointer to the spline curve
ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve > * splineCurveNode_
Scenegraph Mesh Node.
virtual void enablePicking(bool _enable)
virtual bool pickingEnabled()
virtual void setName(QString _name) override
path to the file from which the object is loaded ( defaults to "." )
virtual void update(UpdateType _type=UPDATE_ALL) override
This function is called to update the object.
virtual void cleanup() override
virtual bool picked(uint _node_idx)
detect if the node has been picked
virtual QString getObjectinfo()
Get all Info for the Object as a string.
virtual BaseObject * copy()
Returns a full copy of the object.
Update type class.
Definition UpdateType.hh:59
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.