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PlaneObject.hh
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40\*===========================================================================*/
41
42
43
44//=============================================================================
45//
46// Types
47//
48//=============================================================================
49
56#ifndef PLANEOBJECT_HH
57#define PLANEOBJECT_HH
58
59
60
61//== INCLUDES =================================================================
62
64
66
67#include <ACG/Geometry/Types/PlaneType.hh>
68#include "PlaneNode.hh"
69
70#include <ACG/Scenegraph/EnvMapNode.hh>
71
72
73//== TYPEDEFS =================================================================
74
75// //== CLASS DEFINITION =========================================================
76
77class OBJECTTYPEDLLEXPORT PlaneObject : public BaseObjectData {
79
80 friend class TypePlanePlugin;
81
82 public:
85
90 PlaneObject(const PlaneObject& _object);
91
93 virtual ~PlaneObject();
94
96 virtual void cleanup();
97
101 BaseObject* copy();
102
103
104 protected:
106 virtual void init(const Plane* _plane = 0);
107
108 //===========================================================================
111 //===========================================================================
112 public:
113
115 void setName( QString _name );
116
117 //===========================================================================
120 //===========================================================================
121 public:
122 Plane& plane();
123 void plane(Plane _plane);
124
125 private:
126 Plane plane_;
127
130 //===========================================================================
137 //===========================================================================
138
139 protected:
147 void update(UpdateType _type = UPDATE_ALL );
148
151 //===========================================================================
154 //===========================================================================
155
156 public:
158 PlaneNode* planeNode();
159
161 ACG::SceneGraph::EnvMapNode* textureNode();
162 private:
164
166
170 //===========================================================================
173 //===========================================================================
174 public:
176 QString getObjectinfo();
177
180 //===========================================================================
183 //===========================================================================
184 public:
186 bool picked( uint _node_idx );
187
189 void enablePicking( bool _enable );
190
192 bool pickingEnabled();
193
196};
197
198//=============================================================================
199#endif // PLANEOBJECT_HH defined
200//=============================================================================
ACG::SceneGraph::EnvMapNode * textureNode_
Get the scenegraph Node.
PlaneNode * planeNode_
Get the scenegraph Node.
Update type class.
Definition UpdateType.hh:59
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.