55#include "QtManipulatorNode.hh"
virtual void mouseEvent(GLState &_state, QMouseEvent *_event) override
get mouse events
void mouseEvent(GLState &_state, QMouseEvent *_event) override
get mouse events
void manipulatorMoved(QtManipulatorNode *_node, QMouseEvent *_event)
QtManipulatorNode(BaseNode *_parent=0, const std::string &_name="<QtManipulatorNode>")
Default constructor.
~QtManipulatorNode()
Destructor.
Namespace providing different geometric functions concerning angles.