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Developer Documentation
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Additional Inherited Members | |
Public Member Functions inherited from ACG::SceneGraph::GLSL::Shader | |
| Shader (GLenum shaderType) | |
| void | setSource (const StringList &source) |
| void | setSource (const QStringList &source) |
| bool | compile (bool verbose=true) |
Protected Attributes inherited from ACG::SceneGraph::GLSL::Shader | |
| GLuint | m_shaderId |
GLSL geometry shader.
Definition at line 130 of file MeshNode2T.cc.