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Developer Documentation
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Public Member Functions | |
| ColorTranslator () | |
| Default constructor. | |
| ~ColorTranslator () | |
| Destructor. | |
| void | initialize () |
| init (takes current GL context) | |
| bool | initialized () const |
| has it been initialized? | |
| Vec4uc | index2color (unsigned int _idx) const |
| index -> color (one buffer) | |
| int | color2index (Vec4uc _rgba) const |
| color -> index (one buffer) | |
| unsigned int | max_index () const |
| returns maximal convertable index | |
This class can be used to translate colors to integers. Use this e.g. for color index picking, i.e. drawing objects using a color corresponding to an unique index.
Definition at line 82 of file MeshNode2T.cc.