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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
 C__PropertyModelFactoryThis class manages the creation of PropertyModels
 C_IMAGEHLP_LINE64
 C_IMAGEHLP_MODULE64
 C_IMAGEHLP_SYMBOL64
 COpenMesh::IO::_IOManager_
 CACG::SceneGraph::OpenMesh::IO::_IOManager_
 C_KDHELP64
 CStackWalkerInternal::_MODULEINFO
 C_tagADDRESS64
 C_tagSTACKFRAME64
 CAboutInfoInterfaceAbout Info interface
 ►CAboutWidget
 ►CAddAnimation
 ►CaddEmpty
 COpenMesh::PolyConnectivity::AddFaceEdgeInfo
 CACG::MeshCompiler::AdjacencyList
 CACG::SceneGraph::ACG::MeshCompiler::AdjacencyList
 ►CAlignMeshesToolbox
 ►CAnimationControls
 CAnimationHandleA handle used to refer to an animation or to a specific frame in an animation
 CAnimationHelper
 CSkeletonT< PointT >::AnimationIteratorIterator class for the animations attached to a skeleton
 ►CAnimationT< PointT >Stores a single animation
 ►CAnimationT< ACG::Vec3d >
 COpenVolumeMesh::Geometry::are_convertible_to< Ts >
 COpenVolumeMesh::Geometry::are_convertible_to< To, From, Froms...>
 CAreaNodeMod< MeshT >
 ►CArrayItems
 ►CArrayKernelT
 CACG::SceneGraph::ArrowNode::Arrow
 CACG::AtomicCounter
 CACG::SceneGraph::ACG::AtomicCounter
 ►CBackupInterfaceInterface class for backup handling
 ►CBase
 ►CBaseBackupClass that encapsulates a backup
 COpenMesh::Decimater::BaseDecimaterModule
 ►COpenMesh::IO::BaseExporter
 ►CACG::SceneGraph::OpenMesh::IO::BaseExporter
 CBaseExporter
 ►COpenMesh::BaseHandleBase class for all handle types
 ►CACG::SceneGraph::OpenMesh::BaseHandleBase class for all handle types
 ►COpenMesh::IO::BaseImporter
 ►CACG::SceneGraph::OpenMesh::IO::BaseImporter
 CBaseImporter
 ►CBaseInterfaceInterface class from which all plugins have to be created
 ►COpenVolumeMesh::BaseIterator< OH >
 ►COpenVolumeMesh::BaseIterator< CellHandle >
 ►COpenVolumeMesh::BaseIterator< EdgeHandle >
 ►COpenVolumeMesh::BaseIterator< FaceHandle >
 ►COpenVolumeMesh::BaseIterator< HalfEdgeHandle >
 ►COpenVolumeMesh::BaseIterator< HalfFaceHandle >
 ►COpenVolumeMesh::BaseIterator< VertexHandle >
 ►COpenMesh::BaseKernel
 CACG::SceneGraph::OpenMesh::BaseKernel
 COpenMesh::BaseMesh
 ►CACG::SceneGraph::BaseNode
 ►CACG::SceneGraph::ACG::SceneGraph::BaseNode
 CPluginFunctions::BaseObjectIteratorCore Data Iterator used to iterate over all objects (Including groups)
 ►COpenMesh::BaseProperty
 ►CACG::SceneGraph::OpenMesh::BaseProperty
 ►COpenVolumeMesh::BaseProperty
 ►CProperties::BasePropertyThe base class for all property template instances
 ►COpenMesh::IO::BaseReader
 CACG::SceneGraph::OpenMesh::IO::BaseReader
 CBaseReader
 ►CRemeshing::BaseRemesherT< Mesh >
 ►CACG::BaseSeparableFilterKernel
 ►COpenMesh::IO::BaseWriter
 CACG::SceneGraph::OpenMesh::IO::BaseWriter
 ►Cstd::basic_string< Char >STL class
 COpenMesh::IO::binary< T >
 CACG::SceneGraph::OpenMesh::IO::binary< T >
 COpenMesh::IO::binary< BaseSkin::SkinWeights >
 COpenMesh::IO::binary< MyData >
 COpenMesh::IO::binary< MyMap >
 Cbinary< std::vector< bool > >
 Cbinary< std::vector< std::string > >
 ►Cbinary_function
 COpenVolumeMesh::bool_type< B >
 COpenVolumeMesh::bool_type< false >
 COpenVolumeMesh::bool_type< true >
 ►CBooleanWidget
 CBoundarySnappingT< MeshT >Snaps selected vertices at boundaries
 CACG::SceneGraph::ACG::SceneGraph::BoundingBoxAction
 CACG::SceneGraph::BoundingBoxAction
 CBSPlineCurveNodeT
 CACG::BSplineCurveT< PointT >
 CBSPlineSurfaceNodeT
 CACG::BSplineSurfaceT< PointT >
 CACG::ShaderCache::CacheEntry
 CStackWalker::CallstackEntry
 CACG::SceneGraph::GLSL::ComputeShader::Caps
 CGLSL::ComputeShader::Caps
 COpenVolumeMesh::TopologyKernel::CellCorrector
 CFileVTKPlugin::CellType
 COpenVolumeMesh::CHandleCorrection
 CACG::SceneGraph::ACG::SceneGraph::CheckDirtyAction
 CACG::SceneGraph::CheckDirtyAction
 CACG::Progress::ChildRecord
 COpenMesh::PolyConnectivity::CirculatorRange< CONTAINER_TYPE, ITER_TYPE, CENTER_ENTITY_TYPE, begin_fn, end_fn >Generic class for iterator ranges
 COpenMesh::Python::CirculatorWrapperT< Circulator, CenterEntityHandle >
 ►CSplatCloud::CloudPropertyInterface
 CSplatCloud::CloudPropertyMapEntry
 CCmdOption< T >
 CCmdOption< bool >
 CCmdOption< float >
 CCmdOption< std::string >
 ►COpenMesh::Subdivider::Uniform::CompositeT< MeshType, RealType >::CoeffAbstract base class for coefficient functions
 COpenMesh::Decimater::CollapseInfoT< Mesh >
 CACG::SceneGraph::ACG::SceneGraph::CollectActiveDrawModesAction
 CACG::SceneGraph::CollectActiveDrawModesAction
 CACG::SceneGraph::ACG::SceneGraph::CollectDrawModesAction
 CACG::SceneGraph::CollectDrawModesAction
 COpenMesh::color_caster< osg::Color3f, osg::Color3ub >
 COpenMesh::color_caster< osg::Color3ub, osg::Color3f >
 COpenVolumeMesh::ColorAttrib< ColT >
 COpenVolumeMesh::ColorAttrib< ACG::OpenMesh::VectorT >
 COpenVolumeMesh::ColorAttrib< ACG::Vec4f >
 COpenVolumeMesh::ColorAttrib< OpenMesh::VectorT >
 CACG::ColorCoderClass for generating nice colors for doubles
 ►CACG::ColorGenerator
 ►CcolorOptions
 CACG::SceneGraph::ACG::ColorStack
 CACG::ColorStack
 CACG::SceneGraph::ACG::ColorTranslator
 CACG::ColorTranslator
 COpenMesh::Subdivider::Uniform::CompareLengthFunction< MeshType, RealType >
 CCompareVectorsCompare two vectors
 COpenMesh::Subdivider::Adaptive::CompositeT< M >
 COpenMesh::Subdivider::Uniform::CompositeLoopT< MeshType, RealType >::EVCoeff::compute_weight
 COpenMesh::Subdivider::Uniform::CompositeSqrt3T< MeshType, RealType >::FVCoeff::compute_weight
 COpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >::compute_weight
 COpenMesh::Subdivider::Uniform::Sqrt3T< MeshType, RealType >::compute_weight
 ►CConnectivity
 CACG::Algorithm::_DBSCAN_PRIVATE::constant_1< VALUE_TYPE >
 COpenMesh::Iterators::ConstEdgeIterT< Mesh >
 COpenMesh::Iterators::ConstFaceIterT< Mesh >
 COpenMesh::Iterators::ConstHalfedgeIterT< Mesh >
 COpenMesh::Iterators::ConstVertexIterT< Mesh >
 CContainsId_deleter
 CVSI::Context
 ►CContextMenuInterfaceInterface class for creating custom context menus
 ►CConversionDialog
 COMPropertyVisualizer< MeshT >::CopyProperty< PropHandleT >
 COpenMesh::IO::_PLYWriter_::CustomProperty
 CACG::PolyLineT< PointT >::CustomProperty
 CDataTypePredefined datatypes
 CdataTypes
 ►Cdctoolbox
 CDecimaterPlugin::DecimaterInit
 ►CDecimaterToolbar
 CDecOptions
 ►CDEFAULT_TRAITS
 CACG::SceneGraph::ACG::ShaderGenerator::DefaultIODesc
 CACG::ShaderGenerator::DefaultIODesc
 CBaseSkin::DefaultPoseHolds the skins default pose
 CDefaultTraits
 ►COpenMesh::DefaultTraits
 ►CDERIVED
 ►CDialog
 CRemeshing::DiffGeoT< Mesh >
 CACG::DisplayList
 CACG::SceneGraph::ACG::DisplayList
 ►CDoubleWidget
 CACG::SceneGraph::ACG::SceneGraph::DrawAction
 CACG::SceneGraph::DrawAction
 ►CACG::DrawMeshBase
 ►CACG::SceneGraph::ACG::DrawMeshBase
 CACG::SceneGraph::DrawModes::DrawModeSpecifies a DrawMode
 CACG::SceneGraph::ACG::SceneGraph::DrawModes::DrawModeSpecifies a DrawMode
 CACG::SceneGraph::DrawModes::DrawModeInternalDefinition of a draw mode
 CACG::SceneGraph::DrawModes::DrawModePropertiesDrawModeProperties stores a set of properties that defines, how to render an object
 CACG::SceneGraph::ACG::SceneGraph::DrawModes::DrawModePropertiesDrawModeProperties stores a set of properties that defines, how to render an object
 CACG::DualQuaternionT< Scalar >DualQuaternion class for representing rigid motions in 3d
 COpenVolumeMesh::TopologyKernel::EdgeCorrector
 COpenMesh::Iterators::EdgeIterT< Mesh >
 COpenMesh::Concepts::MeshItems::EdgeT< Refs_ >
 CVSI::Element
 CACG::SceneGraph::TranslationManipulatorNode::Element
 ►CVSI::ElementInOut
 CACG::SceneGraph::ACG::SceneGraph::enable_if< C, T >
 CACG::SceneGraph::enable_if< C, T >
 CACG::SceneGraph::ACG::SceneGraph::enable_if< false, T >
 CACG::SceneGraph::enable_if< false, T >
 COpenMesh::Endian
 COpenMesh::PolyConnectivity::EntityRange< CONTAINER_TYPE, ITER_TYPE, begin_fn, end_fn >Generic class for vertex/halfedge/edge/face ranges
 ►Cstd::exceptionSTL class
 CMeshFixing< MeshT >::FaceInternal face type
 CACG::SceneGraph::OBJNode::Face
 COpenVolumeMesh::TopologyKernel::FaceCorrector
 COpenMesh::Iterators::FaceIterT< Mesh >
 COpenMesh::Concepts::MeshItems::FaceT< Refs_ >
 CACG::FBO
 CFeatureNodeMod< MeshT >
 ►CFileInterfaceInterface class for file handling
 COpenVolumeMesh::IO::FileManagerRead/Write mesh data from/to files
 CfileTypes
 COpenMesh::FinalMeshItemsT< Traits, IsTriMesh >Definition of the mesh entities (items)
 CACG::SceneGraph::ACG::SceneGraph::FindNodeAction
 CACG::SceneGraph::FindNodeAction
 CACG::QtWidgets::QtFlapBox::Flap
 CTextBrowserWidget::Fold
 CACG::QtWidgets::QtApplication::FootPrint
 CVSI::Function
 COpenMesh::Iterators::GenericCirculator_CenterEntityFnsT< Mesh, CenterEntityHandle, CW >
 COpenMesh::Iterators::GenericCirculator_CenterEntityFnsT< Mesh, typename Mesh::FaceHandle, false >
 COpenMesh::Iterators::GenericCirculator_CenterEntityFnsT< Mesh, typename Mesh::FaceHandle, true >
 COpenMesh::Iterators::GenericCirculator_CenterEntityFnsT< Mesh, typename Mesh::VertexHandle, false >
 COpenMesh::Iterators::GenericCirculator_CenterEntityFnsT< Mesh, typename Mesh::VertexHandle, true >
 COpenMesh::Iterators::GenericCirculator_DereferenciabilityCheckT< Mesh, CenterEntityHandle, ValueHandle >
 COpenMesh::Iterators::GenericCirculator_DereferenciabilityCheckT< Mesh, typename Mesh::FaceHandle, typename Mesh::FaceHandle >
 COpenMesh::Iterators::GenericCirculator_DereferenciabilityCheckT< Mesh, typename Mesh::VertexHandle, typename Mesh::FaceHandle >
 COpenMesh::Iterators::GenericCirculator_ValueHandleFnsT< Mesh, CenterEntityHandle, ValueHandle, CW >
 COpenMesh::Iterators::GenericCirculator_ValueHandleFnsT< Mesh, CenterEntityHandle, typename Mesh::FaceHandle, CW >
 COpenMesh::Iterators::GenericCirculator_ValueHandleFnsT_DEPRECATED< Mesh, CenterEntityHandle, ValueHandle >
 COpenMesh::Iterators::GenericCirculator_ValueHandleFnsT_DEPRECATED< Mesh, CenterEntityHandle, typename Mesh::FaceHandle >
 ►COpenMesh::Iterators::GenericCirculatorBaseT< Mesh >
 COpenMesh::Iterators::GenericIteratorT< Mesh, ValueHandle, MemberOwner, PrimitiveStatusMember, PrimitiveCountMember >
 CACG::GLFormatInfo
 ►CACG::GLPrimitive
 CACG::SceneGraph::ACG::GLState
 CACG::GLState
 CACG::SceneGraph::ACG::GLStateContext
 CACG::GLStateContext
 CACG::GLTrackball
 ►CACG::GlutViewer
 CACG::SceneGraph::ACG::GLStateContext::GLVertexPointer
 CACG::GLStateContext::GLVertexPointer
 CGnuplot
 ►CACG::GPUCacheOptimizer
 ►Cgrammar
 CGuiUpdatingScopeGuardHelper Class for UpdateUI. assigns a bool value and set it to "true". after leaving the scope, set it to false
 COpenMesh::Iterators::HalfedgeIterT< Mesh >
 COpenMesh::Concepts::MeshItems::HalfedgeT< Refs_ >
 COpenMesh::IO::Handle2Prop< T, Handle >
 COpenMesh::IO::Handle2Prop< T, FaceHandle >
 COpenMesh::IO::Handle2Prop< T, VertexHandle >
 CHandleNodeMod< MeshT >
 COpenVolumeMesh::has_input_operator< Stream, T >
 COpenVolumeMesh::has_output_operator< Stream, T >
 COpenMesh::Decimater::DecimaterT< MeshT >::HeapInterfaceHeap interface
 COpenMesh::Utils::HeapInterfaceT< HeapEntry >
 CACG::HeapInterfaceT< HeapEntry >
 COpenVolumeMesh::HEHandleCorrection
 ►CHelpWidget
 COpenVolumeMesh::HFHandleCorrection
 CRenderObjectHighlighter::HighlightingRule
 CHighlighter::HighlightingRule
 CHoleFiller< TheMesh >
 CHoleFiller< MeshT >
 ►CHoleFillerControls
 ►CImageDialog
 CStackWalkerInternal::IMAGEHLP_MODULE64_V2
 CStackWalkerInternal::IMAGEHLP_MODULE64_V3
 CImageStore
 COpenMesh::Decimater::ModProgMeshT< MeshT >::Info
 ►CInfoBar
 ►CInformationInterfaceInterface class for providing information on objects
 ►CInfoWidget
 CINIFileClass for the handling of simple configuration files
 ►CINIInterfaceInterface class for Plugins which have to store information in ini files
 ►CVSI::InOut
 ►CIntegerWidget
 CPolyLineBezierSplineData::InterpolatePoint
 CInterpolationMatrixManipulatorT< Scalar >Knows how to apply the values generated by an interpolator to a matrix. When playing back an InterpolationAnimation, an InterpolationT interpolates between two points. This can be done linearly or via a bezier curve or whatever. The values coming out of this interpolation are just a vector of numbers that now have to be applied to a transformation in the pose. How this has to be done depends on the type of animation. For example, the interpolator might interpolate between two angles (i.e. output a single number). This would have to be applied to the matrix using a rotation function. The same is imaginable with a translation (3 values) and so on
 ►CInterpolationT< Scalar >
 CACG::SceneGraph::ACG::IRenderer
 ►CACG::IRenderer
 ►Cis_convertible
 CIsotropicRemesher< MeshT >
 ►CIsotropicRemesherTool
 ►Citerator
 CSkeletonT< PointT >::IteratorIterator class for the skeleton
 COpenMesh::Python::IteratorWrapperT< Iterator, n_items >
 COpenMesh::FinalMeshItemsT< Traits, IsTriMesh >::ITraits
 CProcessManagerWidget::JobContainer
 CJobInfoJob Information class
 CJointInfo
 CJointT< PointT >Represents a single joint in the skeleton
 COpenMesh::Concepts::KernelT< FinalMeshItems >
 CKeyBinding
 CKeyGen
 ►CKeyInterfaceKeyboard Event Interface
 ►CkeyWindow
 CACG::SceneGraph::ACG::ShaderGenerator::Keywords
 CACG::ShaderGenerator::Keywords
 CACG::KnotvectorT< Scalar >
 CACG::KnotvectorT< double >
 CACG::SceneGraph::ACG::IRenderer::LightData
 CACG::IRenderer::LightData
 CACG::SceneGraph::LightSourceNode::LightSourceStructure to hold options for one LightSource
 CACG::SceneGraph::LightSourceStructure to hold options for one LightSource
 CACG::SceneGraph::LightSourceHandle
 ►CLightWidgetBase
 CLoadFromPluginThread::LoadInfos
 ►CLoadSaveInterfaceInterface for all plugins which want to Load or Save files and create Objects
 ►CLoadSaveWidget
 ►CLoggingInterfaceInterface for all Plugins which do logging to the logging window of the framework
 COpenMesh::LoopSchemeMaskT< T_, cache_size_ >
 ►Cstd::map< K, T >STL class
 CACG::SceneGraph::Material
 CACG::SceneGraph::ACG::SceneGraph::Material
 CMaterialPicker::MaterialInfo
 ►CACG::SceneGraph::ACG::Matrix4x4T< Scalar >
 ►CACG::Matrix4x4T< Scalar >
 ►CACG::SceneGraph::ACG::Matrix4x4T< double >
 ►CACG::Matrix4x4T< double >
 ►CACG::SceneGraph::ACG::Matrix4x4T< float >
 ►CACG::Matrix4x4T< float >
 CMenuInfo
 ►CMenuInterfaceInterface for all plugins which provide entries to the main menubar
 COpenMesh::MergeTraits< _Traits1, _Traits2 >
 COpenMesh::MeshCast< LhsMeshT, RhsMeshT >Cast a mesh with different but identical traits into each other
 COpenMesh::MeshCast< const LhsMeshT &, const RhsMeshT & >
 COpenMesh::MeshCast< const LhsMeshT *, const RhsMeshT * >
 COpenMesh::MeshCast< LhsMeshT &, RhsMeshT & >
 COpenMesh::MeshCast< LhsMeshT *, RhsMeshT * >
 COpenMesh::Utils::MeshCheckerT< Mesh >
 ►CMeshCompareToolbar
 CACG::SceneGraph::ACG::MeshCompiler
 CACG::MeshCompiler
 CACG::MeshCompiler_EdgeTriMapKey
 ►CACG::SceneGraph::ACG::MeshCompilerFaceInput
 ►CACG::MeshCompilerFaceInput
 CACG::SceneGraph::ACG::MeshCompilerVertexCompare
 CACG::MeshCompilerVertexCompare
 CMeshFixing< MeshT >Fix a mesh
 CMeshGenerator
 COpenMesh::Concepts::MeshItems
 ►CMeshNodeDeprecatedT
 ►CMeshRepairControls
 CMeshTestData
 ►CMetadataInterfaceEnables implementers to react on deserialization of meta data
 ►COpenMesh::Decimater::ModBaseT< MeshT >
 COpenMesh::Decimater::ModBaseT< D >
 COpenMesh::Decimater::ModBaseT< TriMesh >
 CACG::SceneGraph::ACG::SceneGraph::MouseEventAction
 CACG::SceneGraph::MouseEventAction
 ►CMouseInterfaceInterface class for receiving mouse events
 ►CmoveControls
 CACG::SceneGraph::ACG::SceneGraph::MultiPassInfoAction
 CACG::SceneGraph::MultiPassInfoAction
 CMyData
 CBSPImplT< BSPCore >::NearestNeighborStore nearest neighbor information
 CBSPImplT< BSPCore >::NearestNeighborDataStore nearest neighbor information
 CnewClass
 CACG::SceneGraph::ACG::ColorStack::Node
 CACG::ColorStack::Node
 CVSI::WayFind::Node
 CACG::Noncopyable
 ►COpenMesh::Utils::Noncopyable
 CNonManifoldVertexFixingT< MeshT >Removed non-manifold vertices from a mesh by duplicating them
 COpenVolumeMesh::NormalAttrib< GeomKernelT >
 COpenVolumeMesh::NormalAttrib< MeshT >
 COpenVolumeMesh::NormalAttrib< VolumeMesh >
 COpenVolumeMesh::NormalAttrib< VolumeMeshT >
 COpenMesh::NormalConeT< Scalar >
 COpenMesh::Utils::NumLimitsT< Scalar >
 CACG::NumLimitsT< Scalar >
 CObjectIDPointerManagerT< Pointer >
 CObjectListItemModel::ObjectInfo
 CPluginFunctions::ObjectIteratorCore Data Iterator
 CPluginFunctions::ObjectRangeRange adapter for ObjectIterator
 CPluginFunctions::ObjectReferenceRangeRange adapter for ObjectIterator
 COBJImporter
 ►COpenMesh::Decimater::ObserverObserver class
 COFFImporter
 COpenMeshTriangleBSPTraits< Mesh >
 COpenVolumeMeshBaseProperty
 ►COpenVolumeMesh::OpenVolumeMeshBaseProperty
 COpenVolumeMesh::OpenVolumeMeshCell
 COpenVolumeMesh::OpenVolumeMeshEdge
 COpenVolumeMesh::OpenVolumeMeshFace
 ►COpenVolumeMesh::OpenVolumeMeshHandle
 COpenVolumeMesh::OpenVolumeMeshStatusStores statuses like selected, tagged, deleted, etc
 CACG::GPUCacheOptimizer::Opt_Tris
 CACG::GPUCacheOptimizer::Opt_Vertex
 COpenMesh::IO::OptionsSet options for reader/writer modules
 CACG::SceneGraph::OpenMesh::IO::OptionsSet options for reader/writer modules
 ►COptionsInterfaceOptions Dialog interface
 ►COptionsWidget
 ►Cpair
 CDecimateThread::Params
 CPca::PCA< VectorT >Class for principal component Analysis
 ►CPerObjectDataObject Payload
 ►CPhilipsStereoSettingsWidget
 CACG::SceneGraph::ACG::SceneGraph::PickAction
 CACG::SceneGraph::PickAction
 ►CPickingInterfaceAllow access to picking functions
 CPickModeStruct containing information about pickModes
 CACG::QtWidgets::QtBaseViewer::PickMode
 ►CPickWidget
 CPlane
 CVolumeMeshBufferManager< VolumeMesh >::Plane
 COpenMesh::VDPM::Plane3d
 CACG::Geometry::PlaneT< Scalar >
 CPluginConnectionInterfaceAllow to connect slots between plugins
 ►CPluginDialog
 CPluginInfo
 CPluginInitializationOrderDefines the order in which plugins have to be loaded
 CProgViewerWidget::PMInfo
 CPMInfo
 COpenMesh::PolyMeshT< Kernel >::PointIs3DTag
 COpenMesh::PolyMeshT< Kernel >::PointIsNot3DTag
 CACG::PoissonBlurFilter
 CPolyLineObjectSerializer
 CACG::PolyLineT< PointT >
 ►CPolyLineToolbar
 COpenMesh::PolyMesh_ArrayKernel_GeneratorT< Traits >Helper class to build a PolyMesh-type
 CPoseT< PointT >A general pose, used to store the frames of the animation
 CPostProcessing
 CPostProcessorFormatDesc
 CPostProcessorInfo
 CPostProcessorInput
 ►CPostProcessorInterfaceInterface to add global image post processor functions from within plugins
 CPostProcessorManager
 CPostProcessorOutput
 ►CPostProcessorWidget
 CPreloadAggregator
 CACG::SceneGraph::GlutPrimitiveNode::Primitive
 CPrint
 ►CProcessInterfaceInterface class for Thread handling
 ►CProcessManagerWidget
 CACG::SceneGraph::GLSL::ProgramGLSL program class
 CGLSL::ProgramGLSL program class
 CACG::SceneGraph::ACG::ProgramBase
 CACG::ProgramBase
 CACG::Progress
 CPropertyNameListModel::PROP_INFO
 ►CPropertiesThe properties storage class
 COpenMesh::PropertyContainerA a container for properties
 CACG::SceneGraph::OpenMesh::PropertyContainerA a container for properties
 ►CPropertyHandle_
 CPropertyHandleT< T >The property handle, use it to access the properties
 COpenMesh::IO::_PLYReader_::PropertyInfo
 CPropertyInfoCellection of information about a property
 COpenMesh::PropertyManager< PROPTYPE, MeshT >
 ►CPropertyVisToolbarBase
 COpenMesh::PropertyManager< PROPTYPE, MeshT >::Proxy
 ►CQAbstractItemModel
 ►CQAbstractListModel
 ►CQAction
 ►CQApplication
 ►CQDialog
 ►CQFileDialog
 ►CQFrame
 ►CQGLWidget
 ►CQGraphicsEllipseItem
 ►CQGraphicsItem
 ►CQGraphicsLayout
 ►CQGraphicsLayoutItem
 ►CQGraphicsPathItem
 ►CQGraphicsPixmapItem
 ►CQGraphicsProxyWidget
 ►CQGraphicsScene
 ►CQGraphicsSimpleTextItem
 ►CQGraphicsView
 ►CQGraphicsWidget
 ►CQGridLayout
 ►CQLabel
 ►CQListWidget
 CQListWidgetRowCmp< TCmp >
 ►CQMainWindow
 ►CQMenu
 ►CQMessageBox
 ►CQObject
 ►CQPlainTextEdit
 ►CQPushButton
 ►CQScriptable
 ►CQScrollArea
 ►CQSettings
 ►CQStatusBar
 ►CQSyntaxHighlighter
 CACG::QtColorTranslator
 ►CQTextBrowser
 ►CQThread
 ►CQTreeView
 ►CQTreeWidget
 ►CQTreeWidgetItem
 COpenMesh::Geometry::QuadricT< Scalar >
 CACG::Geometry::QuadricT< Scalar >
 CQuat
 CACG::QueryCounter
 CACG::SceneGraph::ACG::QueryCounter
 CACG::QueryObject
 CACG::SceneGraph::ACG::QueryObject
 CQWheelInventor-like wheel widget
 ►CQWidget
 ►CQwtPlotItem
 CACG::RadialBlurFilter
 COpenMesh::RandomNumberGenerator
 CBSPImplT< BSPCore >::RayCollisionDataStore ray collide information
 ►CRemesherTool
 CRendererInfo
 ►CRendererObjectWidget
 ►CRendererWidget
 ►CRenderInterfaceInterface to add additional rendering functions from within plugins
 CRenderManager
 CACG::SceneGraph::ACG::RenderObjectInterface class between scenegraph and renderer
 CACG::RenderObjectInterface class between scenegraph and renderer
 CACG::SceneGraph::ACG::RenderObjectModifierInterface for modifying render objects
 CACG::RenderObjectModifierInterface for modifying render objects
 CACG::FBO::RenderTextureAttached textures
 ►COpenVolumeMesh::ResourceManager
 ►CRestoreFromScreenshotDlg
 CACG::GPUCacheOptimizerTipsify::RingStackSimple and fast fixed size stack used in tipsify implementation
 CACG::RingTriangle
 CACG::SceneGraph::ACG::RingTriangle
 CACG::Triangulator::RingVertex
 ►CRPCInterfaceInterface to call functions across plugins
 ►COpenMesh::Subdivider::Adaptive::RuleInterfaceT< M >
 ►CrulerOptions
 COMPVVFD::ScalarAssigner< Mesh, Prop1, Prop2, ScalarFn >
 ►CACG::QtWidgets::SceneGraphWidgetGenerator
 CACG::ScreenQuad
 ►CScriptInterfaceInterface for all Plugins which provide scriptable Functions
 ►CScriptWidget
 ►CSecurityInterfaceInterface class for adding copy protection and license management to a plugin
 ►CSelectionBaseToolbox
 CSelectionBasePlugin::SelectionEnvironment
 ►CSelectionInterfaceInterface for all plugins which want to use selection functions
 ►CSelectionTypeFrame
 CSelectVolumeActionTraverse the scenegraph and call the selection function for all mesh nodes
 CACG::SceneGraph::ACG::SceneGraph::SetDrawModesAction
 CACG::SceneGraph::SetDrawModesAction
 ►CsetProps
 ►CACG::SceneGraph::GLSL::ShaderA generic shader base class
 ►CGLSL::ShaderA generic shader base class
 CACG::ShaderCacheCache for shaders
 CACG::SceneGraph::ACG::ShaderGenDesc
 CACG::ShaderGenDesc
 CACG::SceneGraph::ACG::ShaderGenerator
 CACG::ShaderGenerator
 CShaderInfo
 CACG::SceneGraph::ShaderNode::ShaderInfo
 ►CACG::ShaderModifier
 ►CACG::SceneGraph::ACG::ShaderModifier
 CACG::SceneGraph::ACG::ShaderProgGenerator
 CACG::ShaderProgGenerator
 CACG::SceneGraph::BaseNode::ShaderSet
 CACG::SceneGraph::ACG::SceneGraph::BaseNode::ShaderSet
 ►CShaderSettings
 ►Cshared_ptr
 COpenMesh::SingletonT< T >
 CACG::SceneGraph::OpenMesh::SingletonT< T >
 CSkeletonTransformSkeleton transformation class
 ►CSkinWeightsWidget
 ►CSliceTool
 CSlotInfo
 CACG::SmartTaggerT< Mesh, EHandle, EPHandle >Smart Tagger
 ►CACG::SmartTaggerT< Mesh, Mesh::EdgeHandle, OpenMesh::EPropHandleT< unsigned int > >
 ►CACG::SmartTaggerT< Mesh, Mesh::FaceHandle, OpenMesh::FPropHandleT< unsigned int > >
 ►CACG::SmartTaggerT< Mesh, Mesh::HalfedgeHandle, OpenMesh::HPropHandleT< unsigned int > >
 ►CACG::SmartTaggerT< Mesh, Mesh::VertexHandle, OpenMesh::VPropHandleT< unsigned int > >
 ►CSmootherToolbar
 ►CSnapshotDialog
 CSortedFace
 CSplatCloud
 CSplatCloud_Camera
 CSplatCloud_CameraManager
 CSplatCloud_Cluster
 CSplatCloud_ClusterManager
 CSplatCloud_GeneralManager
 CSplatCloud_Projection
 CSplatCloud_Quad
 CSplatCloud_Surface
 ►CSplatCloud::SplatPropertyInterface
 CSplatCloud::SplatPropertyMapEntry
 CStackWalker
 CStackWalkerInternal
 CStackWidgetInfo
 COpenMesh::Subdivider::Adaptive::CompositeTraits::StateStorage type for intermediate states and the final flag of a mesh entity
 COpenMesh::Subdivider::Adaptive::State
 CACG::QtWidgets::QtSceneGraphWidget::StatusActions
 COpenVolumeMesh::StatusAttrib
 ►CStatusbarInterfaceControl OpenFlippers status bar
 COpenMesh::Attributes::StatusInfo
 CACG::SceneGraph::OpenMesh::Attributes::StatusInfo
 CACG::SceneGraph::StatusModT< Mesh, Bit >
 ►CACG::SceneGraph::StatusModT< Mesh, OpenMesh::Attributes::LOCKED >
 ►CACG::SceneGraph::StatusModT< Mesh, OpenMesh::Attributes::SELECTED >
 CACG::SceneGraph::StatusNodeBaseT< Mesh, Mod, StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< Mesh, LockModT< Mesh >,::StatusNodes_ModTraits< LockModT< Mesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< Mesh, Mod,::StatusNodes_ModTraits< Mod >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< Mesh, SelectionModT< Mesh >,::StatusNodes_ModTraits< SelectionModT< Mesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< MeshT, AreaNodeMod< MeshT >,::StatusNodes_ModTraits< AreaNodeMod< MeshT > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< MeshT, FeatureNodeMod< MeshT >,::StatusNodes_ModTraits< FeatureNodeMod< MeshT > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< MeshT, HandleNodeMod< MeshT >,::StatusNodes_ModTraits< HandleNodeMod< MeshT > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< MeshT, SelectionModT< MeshT >,::StatusNodes_ModTraits< SelectionModT< MeshT > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< PolyMesh, AreaNodeMod< PolyMesh >,::StatusNodes_ModTraits< AreaNodeMod< PolyMesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< PolyMesh, FeatureNodeMod< PolyMesh >,::StatusNodes_ModTraits< FeatureNodeMod< PolyMesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< PolyMesh, HandleNodeMod< PolyMesh >,::StatusNodes_ModTraits< HandleNodeMod< PolyMesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< PolyMesh, SelectionModT< PolyMesh >,::StatusNodes_ModTraits< SelectionModT< PolyMesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< TriMesh, AreaNodeMod< TriMesh >,::StatusNodes_ModTraits< AreaNodeMod< TriMesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< TriMesh, FeatureNodeMod< TriMesh >,::StatusNodes_ModTraits< FeatureNodeMod< TriMesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< TriMesh, HandleNodeMod< TriMesh >,::StatusNodes_ModTraits< HandleNodeMod< TriMesh > >::StaticUsage >
 ►CACG::SceneGraph::StatusNodeBaseT< TriMesh, SelectionModT< TriMesh >,::StatusNodes_ModTraits< SelectionModT< TriMesh > >::StaticUsage >
 CStatusNodes_ModTraits< Mod >
 ►COpenMesh::ArrayKernel::StatusSetT< HandleT >— StatusSet API —
 ►CStereoSettingsWidget
 CACG::StopWatch
 CACG::SceneGraph::StripClass for managing a single triangle strip
 COpenMesh::StripifierT< Mesh >
 CACG::SceneGraph::StripProcessorT< Mesh >
 ►CSubdividerControls
 CACG::DrawMeshT< Mesh >::Subset
 CACG::SceneGraph::ACG::MeshCompiler::Subset
 CACG::SceneGraph::ACG::DrawMeshT< Mesh >::Subset
 CACG::MeshCompiler::Subset
 Cbinary< std::vector< std::string > >::Sum
 CStackWalkerInternal::tagMODULEENTRY32
 ►CTest
 Ctest
 CTetrahedralCuboidGenerator
 COpenVolumeMesh::TexCoordAttrib< TexCoordT >
 COpenVolumeMesh::TexCoordAttrib< ACG::OpenMesh::VectorT >
 COpenVolumeMesh::TexCoordAttrib< ACG::Vec2f >
 COpenVolumeMesh::TexCoordAttrib< OpenMesh::VectorT >
 CTexParameters
 CTexture
 ►CACG::Texture
 CACG::RenderObject::TextureTexture to be used
 ►CACG::SceneGraph::ACG::Texture
 CACG::SceneGraph::ACG::RenderObject::TextureTexture to be used
 CACG::SceneGraph::TextureNode::TextureInfo
 ►CTextureInterfaceProvide texture support for a plugin
 CTextureMath
 CACG::SceneGraph::TextureRenderInfo
 CACG::SceneGraph::ACG::GLStateContext::TextureStage
 CACG::GLStateContext::TextureStage
 CACG::ShaderGenDesc::TextureType
 CACG::SceneGraph::ACG::ShaderGenDesc::TextureType
 COpenMesh::Utils::Timer
 ►CToolbarInterfaceAdd a toolbox to OpenFlipper
 ►CToolboxInterfacePlugins can add its own toolbox to the main widget's toolbox area by using this interface
 ►CTopologyKernelT
 ►CACG::Tracing
 CTreeItem
 CTreeItemObjectSelection
 CTreeNode< Mesh >
 ►CTriangleBSPCoreT< BSPTraits >
 ►CTriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > >
 CACG::Triangulator
 CTriMesh_ArrayKernel_GeneratorT< Traits >
 COpenMesh::TriMesh_ArrayKernel_GeneratorT< Traits >Helper class to create a TriMesh-type based on ArrayKernelT
 COpenMesh::Kernel_OSG::TriMesh_OSGArrayKernel_GeneratorT< Traits >Helper class to create a TriMesh-type based on Kernel_OSG::ArrayKernelT
 ►CVSI::Type
 CTypeInfo
 CPropertyNameListModel::TypeInfoWrapper
 CTypeInfoWrapperWraps the information of a type
 ►CTypeInterfaceInterface class for type definitions
 ►CGLSL::UniformPool::UniformBase
 ►CACG::SceneGraph::GLSL::UniformPool::UniformBase
 CGLSL::UniformPoolGLSL uniform pool
 CACG::SceneGraph::GLSL::UniformPoolGLSL uniform pool
 CUpdateTypeUpdate type class
 CUpdateTypeInfo
 ►CValenceHistogramsDlg
 ►Cstd::vector< T >STL class
 CACG::SceneGraph::OpenMesh::vector_traits< T >
 COpenMesh::vector_traits< T >
 COpenMesh::vector_traits< Point >
 COpenMesh::VectorDataT< Scalar, N >
 COpenVolumeMesh::Geometry::VectorDataT< Scalar, N >
 CACG::SceneGraph::OpenMesh::VectorDataT< Scalar, N >
 ►CVectorFieldDifferenceWidget
 ►COpenMesh::VectorT< Scalar, DIM >
 CVectorT
 COpenVolumeMesh::Geometry::VectorT< Scalar, DIM >
 COpenMesh::VectorT< double, 2 >
 COpenMesh::VectorT< double, 3 >
 COpenMesh::VectorT< double, 4 >
 COpenMesh::VectorT< float, 2 >
 COpenMesh::VectorT< float, 3 >
 COpenMesh::VectorT< float, 4 >
 COpenMesh::VectorT< Scalar, 3 >
 COpenMesh::VectorT< Scalar, 4 >
 COpenMesh::VectorT< signed int, 2 >
 COpenMesh::VectorT< signed int, 3 >
 COpenMesh::VectorT< signed int, 4 >
 CVectorT< signed int, 4 >
 COpenMesh::VectorT< unsigned char, 4 >
 COpenMesh::VectorT< unsigned int, 4 >
 ►CVectorWidget
 CMeshFixing< MeshT >::VertexInternal vertex type
 CACG::SceneGraph::ACG::VertexArrayObject
 CACG::VertexArrayObject
 ►CVertexBufferObject
 CACG::VertexDeclarationClass to define the vertex input layout
 CACG::SceneGraph::ACG::VertexDeclarationClass to define the vertex input layout
 CACG::VertexDeclaration_ptr2uint
 CACG::SceneGraph::ACG::VertexElementDescription of one vertex element
 CACG::VertexElementDescription of one vertex element
 CACG::SceneGraph::ACG::MeshCompiler::VertexElementInput
 CACG::MeshCompiler::VertexElementInput
 COpenMesh::Iterators::VertexIterT< Mesh >
 CACG::SceneGraph::ACG::DrawMeshT< Mesh >::VertexProperty
 CACG::DrawMeshT< Mesh >::VertexProperty
 CACG::MeshCompiler::VertexSplitter
 CACG::SceneGraph::ACG::MeshCompiler::VertexSplitter
 COpenMesh::Concepts::MeshItems::VertexT< Refs_ >
 COpenMesh::VDPM::VFront
 COpenVolumeMesh::VHandleCorrection
 COpenMesh::VDPM::VHierarchy
 COpenMesh::VDPM::VHierarchyNode
 COpenMesh::VDPM::VHierarchyNodeIndex
 COpenMesh::VDPM::VHierarchyWindow
 ►CVideoCaptureDialog
 CSplatCloud::View
 CSSAOPlugin::ViewerResources
 CToonRenderer::ViewerResourcesCollection of fbos for each viewport
 CDepthPeelingPlugin::ViewerResources
 CDepthPeeling::ViewerResourcesCollection of framebuffers for each viewport
 COpenMesh::VDPM::ViewingParameters
 CViewInterface
 CViewModeViewMode struct This struct contains a ViewMode and its status information such as used widgets,toolbars or context menus
 ►CviewMode
 ►CViewModeChangeDialog
 ►CViewModeInterfaceInterface class for adding view modes to the ui
 ►CViewObjectMarker
 CVolumeMeshBufferManager< VolumeMesh >This class creates buffers that can be used to render open volume meshs
 CVolumeMeshBufferManager< MeshT >
 CVolumeMeshBufferManager< VolumeMeshT >
 CVolumeMeshDrawModesContainerThis class provides easy access to DrawModes supported by OpenVolumeMesh
 CVoronoiAreaTriMeshT< MeshT >Implementation of Voronoi area computation as described in "Discrete Differential-Geometry Operators for Triangulated 2-Manifolds" by M. Meyer et al
 CVSI::WayFind
 CHoleFiller< TheMesh >::Weight
 CACG::SceneGraph::ACG::MeshCompiler::WeldList
 CACG::MeshCompiler::WeldList
 CACG::SceneGraph::ACG::MeshCompiler::WeldListEntry
 CACG::MeshCompiler::WeldListEntry
 CWorld
 COpenMeshTriangleBSPTraits< Mesh >::x_sort
 COpenMeshTriangleBSPTraits< Mesh >::y_sort
 COpenMeshTriangleBSPTraits< Mesh >::z_sort
 ►CBSPCore
 ►CKernel