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ACG::GaussianBlurFilter Class Reference
Inheritance diagram for ACG::GaussianBlurFilter:
ACG::BaseSeparableFilterKernel

Public Member Functions

 GaussianBlurFilter (int _texWidth, int _texHeight, int _blurRadius, float _blurSigma=1.0f, GLenum _internalfmt=GL_RGBA)
 
virtual ~GaussianBlurFilter ()
 Class destructor.
 
void setKernel (int _blurRadius, float _blurSigma)
 
int radius () const
 radius
 
int samples () const
 number of samples
 
int sigma () const
 blur sigma
 
const std::vector< ACG::Vec2f > & offsetsX () const
 sample offsets along x direction
 
const std::vector< ACG::Vec2f > & offsetsY () const
 sample offsets along y direction
 
const std::vector< float > & weights () const
 sample weights
 
- Public Member Functions inherited from ACG::BaseSeparableFilterKernel
 BaseSeparableFilterKernel (int _texWidth, int _texHeight, GLenum _internalfmt=GL_RGBA)
 
virtual ~BaseSeparableFilterKernel ()
 Class destructor.
 
bool execute (GLuint _srcTexture, ACG::FBO *_dstFBO=0, GLuint _dstColorAttachment=GL_COLOR_ATTACHMENT0, GLuint _tempColorAttachment=0)
 
void resizeInput (int _texWidth, int _texHeight)
 
int texWidth () const
 input texture width
 
int texHeight () const
 input texture height
 
const ACG::Vec2ftexelSize () const
 texel size in uv space
 
GLenum internalFormat () const
 internal format of the input texture
 

Protected Member Functions

virtual GLSL::ProgramsetupPass (int _pass, GLuint _srcTex)
 
void updateKernel ()
 

Private Attributes

int radius_
 
int samples_
 
float sigma_
 blur std
 
QStringList macros_
 shader macros
 
std::vector< ACG::Vec2foffsetsX_
 filter taps
 
std::vector< ACG::Vec2foffsetsY_
 
std::vector< float > weights_
 kernel weights
 

Detailed Description

Definition at line 159 of file FilterKernels.hh.


The documentation for this class was generated from the following files: