Developer Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Modules Pages
ACG::SceneGraph::OpenMesh::VertexHandle Struct Reference

Handle for a vertex entity. More...

Inheritance diagram for ACG::SceneGraph::OpenMesh::VertexHandle:

Public Member Functions

 VertexHandle (int _idx=-1)
- Public Member Functions inherited from ACG::SceneGraph::OpenMesh::BaseHandle
 BaseHandle (int _idx=-1)
int idx () const
 Get the underlying index of this handle.
bool is_valid () const
 The handle is valid iff the index is not equal to -1.
void reset ()
 reset handle to be invalid
void invalidate ()
 reset handle to be invalid
bool operator== (const BaseHandle &_rhs) const
bool operator!= (const BaseHandle &_rhs) const
bool operator< (const BaseHandle &_rhs) const
void __increment ()
void __decrement ()
void __increment (int amount)
void __decrement (int amount)

Detailed Description

Handle for a vertex entity.

Definition at line 125 of file

The documentation for this struct was generated from the following file: