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GLSL::UniformPool::UniformMat Struct Reference
Inheritance diagram for GLSL::UniformPool::UniformMat:

Public Member Functions

void bind (GLuint _progID) const
 Bind uniform matrix to shader. More...

Public Attributes

ACG::Matrix4x4f val
bool transposed
int size
- Public Attributes inherited from GLSL::UniformPool::UniformBase
std::string id

Detailed Description

Definition at line 158 of file UniformPool.hh.

Member Function Documentation

void GLSL::UniformPool::UniformMat::bind ( GLuint  _progID) const

Bind uniform matrix to shader.

_progIDGL Program ID

Reimplemented from GLSL::UniformPool::UniformBase.

Definition at line 263 of file

The documentation for this struct was generated from the following files: