Developer Documentation
MeanCurvature.cc
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41 
42 
43 
44 
45 #include "MeanCurvature.hh"
46 
50 
51 #include <MeshTools/Curvature.hh>
52 
53 #ifdef USE_OPENMP
54 #endif
55 
56 
57 MeanCurvaturePlugin::MeanCurvaturePlugin()
58 {
59 }
60 
61 
62 MeanCurvaturePlugin::~MeanCurvaturePlugin()
63 {
64 }
65 
66 
67 void MeanCurvaturePlugin::pluginsInitialized()
68 {
69  emit addTexture( "Mean Curvature" , "mean_curvature.png" , 1 );
70  emit setTextureMode("Mean Curvature","clamp=true,center=true,repeat=false,clamp_min=-20,clamp_max=20");
71 
72  emit setSlotDescription(tr("computeMeanCurvature(int)"), tr("Compute the mean curvature on a mesh. The curvature will be stored on the mesh on the vertex property called \"Mean Curvature\""),
73  QStringList(tr("ObjectId")), QStringList(tr("Id of the mesh")));
74 }
75 
76 void MeanCurvaturePlugin::slotUpdateTexture( QString _textureName , int _identifier )
77 {
78  if ( _textureName != "Mean Curvature") {
79  return;
80  }
81 
82  BaseObjectData* object;
83  if (! PluginFunctions::getObject( _identifier , object ) ) {
84  return;
85  }
86 
87  if ( object->dataType( DATA_TRIANGLE_MESH ) ) {
88  TriMesh* mesh = PluginFunctions::triMesh(object);
90  }
91 
92  if ( object->dataType( DATA_POLY_MESH ) ) {
93  PolyMesh* mesh = PluginFunctions::polyMesh(object);
95  }
96 
97  emit updatedTextures("Mean Curvature",_identifier);
98 }
99 
101  BaseObjectData* object;
102  if (! PluginFunctions::getObject( _objectId , object ) ) {
103  return false;
104  }
105 
106  if ( object->dataType( DATA_TRIANGLE_MESH ) ) {
107  TriMesh* mesh = PluginFunctions::triMesh(object);
108  computeMeanCurvature(mesh);
109  return true;
110  }
111 
112  if ( object->dataType( DATA_POLY_MESH ) ) {
113  PolyMesh* mesh = PluginFunctions::polyMesh(object);
114  computeMeanCurvature(mesh);
115  return true;
116  }
117 
118  return false;
119 }
120 
121 template< typename MeshT >
123 
125 
126  if(!_mesh->get_property_handle( mean, "Mean Curvature"))
127  _mesh->add_property( mean, "Mean Curvature" );
128 
129  //QTime time;
130  //time.start();
131  std::vector< typename MeshT::VertexHandle > handles;
132  handles.reserve(_mesh->n_vertices());
133  for ( typename MeshT::VertexIter v_it = _mesh->vertices_begin() ; v_it != _mesh->vertices_end(); ++v_it)
134  handles.push_back( *v_it );
135 
136  #ifdef USE_OPENMP
137  #pragma omp parallel for
138  #endif
139  for ( int i = 0 ; i < (int)handles.size(); ++i ) {
140 
141  const typename MeshT::VertexHandle handle = handles[i];
142  ACG::Vec3d curva(0.0,0.0,0.0);
143  double area = 0.0;
144  curvature::discrete_mean_curv_op<MeshT,ACG::Vec3d,double>(*_mesh,handle,curva,area);
145  double curv = curva.norm();
146 
147  if ( (curva | _mesh->normal(handle)) <0 )
148  curv = -curv;
149 
150  _mesh->property(mean,handle) = curv;
151  }
152 
153 }
154 
#define DATA_POLY_MESH
Definition: PolyMesh.hh:59
bool dataType(DataType _type) const
Definition: BaseObject.cc:221
TriMesh * triMesh(BaseObjectData *_object)
Get a triangle mesh from an object.
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
Functions for calculating curvatures.
PolyMesh * polyMesh(BaseObjectData *_object)
Get a poly mesh from an object.
bool computeMeanCurvature(int _objectId)
Scripting slot to trigger computation of mean curvature.
#define DATA_TRIANGLE_MESH
Definition: TriangleMesh.hh:60