92 Q_PLUGIN_METADATA(IID
"org.OpenFlipper.Plugins.Plugin-TextureControl")
100 void updatedObject(
int _identifier,
const UpdateType& _type);
103 void updateTexture( QString ,
int);
106 void log(
Logtype _type, QString _message);
107 void log(QString _message);
110 void addMenubarAction(QAction* _action, QString _type );
119 void pluginsInitialized();
120 void slotObjectUpdated(
int _identifier,
const UpdateType& _type);
121 void slotDrawModeChanged(
int _viewerId );
124 void slotUpdateAllTextures( );
125 void slotTextureAdded( QString _textureName , QString _filename , uint _dimension ,
int _id ){slotTextureAdded( _textureName , _filename , QImage() , _dimension , _id );}
126 void slotTextureAdded( QString _textureName , QImage _image , uint _dimension ,
int _id ){slotTextureAdded( _textureName , QString() , _image , _dimension , _id );}
127 void slotTextureAdded( QString _textureName , QString _filename , uint _dimension ){slotTextureAdded( _textureName , _filename , QImage() , _dimension );}
128 void slotTextureAdded( QString _textureName , QImage _image , uint _dimension ){slotTextureAdded( _textureName , QString() , _image , _dimension );}
129 void slotMultiTextureAdded( QString _textureGroup , QString _name , QString _filename ,
int _id ,
int& _textureId ){slotMultiTextureAdded( _textureGroup , _name , _filename , QImage() , _id , _textureId );}
130 void slotMultiTextureAdded( QString _textureGroup , QString _name , QImage _image ,
int _id ,
int& _textureId ){slotMultiTextureAdded( _textureGroup , _name , QString() , _image , _id , _textureId );}
131 void slotTextureUpdated( QString _textureName ,
int _identifier );
132 void slotSetTextureMode(QString _textureName ,QString _mode,
int _id);
133 void slotSetTextureMode(QString _textureName ,QString _mode);
134 void slotSwitchTexture( QString _textureName,
int _id );
135 void slotSwitchTexture( QString _textureName );
136 void slotUpdateTexture( QString _textureName ,
int _identifier);
137 void slotTextureChangeImage( QString _textureName , QImage& _image ,
int _id );
138 void slotTextureChangeImage( QString _textureName , QImage& _image );
139 void slotTextureGetImage( QString _textureName, QImage& _image,
int _id );
140 void slotTextureGetImage( QString _textureName, QImage& _image );
141 void slotTextureIndex( QString _textureName,
int _id,
int& _index);
142 void slotTextureIndexPropertyName(
int _id, QString& _propertyName);
143 void slotTextureName(
int _id,
int _textureIndex, QString& _textureName);
144 void slotTextureFilename(
int _id, QString _textureName, QString& _textureFilename);
145 void slotGetCurrentTexture(
int _id, QString& _textureName );
146 void slotGetSubTextures(
int _id, QString _multiTextureName, QStringList& _subTextures );
149 void fileOpened(
int _id );
150 void addedEmptyObject(
int _id );
153 void slotAboutToRestore(
int _objectid );
154 void slotRestored(
int _objectid);
158 void doSwitchTexture( QString _textureName,
int _id );
175 QString
name() {
return (QString(
"TextureControl")); };
176 QString
description( ) {
return (QString(
"Handles Textures which are written to mesh properties")); };
180 void slotTextureAdded( QString _textureName , QString _fileName , QImage _image , uint _dimension ,
int _id );
181 void slotTextureAdded( QString _textureName , QString _fileName , QImage _image , uint _dimension );
182 void slotMultiTextureAdded( QString _textureGroup , QString _name , QString _fileName , QImage _image ,
int _id ,
int& _textureId );
184 bool StringToBool(QString _value);
194 void applyDialogSettings(
TextureData* _texData, QString _textureName,
int _id);
197 void getCoordinates1D(QString _textureName,
int _id, std::vector< double >& _x );
202 template<
typename MeshT >
205#if defined(ENABLE_HEXAHEDRALMESH_SUPPORT) || defined(ENABLE_POLYHEDRALMESH_SUPPORT) || defined(ENABLE_TETRAHEDRALMESH_SUPPORT)
207 template<
typename VolumeMeshT,
typename VolumeMeshObjectT >
208 void doUpdateTextureOVM (
Texture& _texture , VolumeMeshT& _mesh, VolumeMeshObjectT& meshObj);
211 template<
typename MeshT >
212 void getOriginalHistogram(std::vector< double>& _x, std::vector< double>& _y,
213 int _textureid,
MeshT& _mesh,
217 template<
typename MeshT >
220#if defined(ENABLE_HEXAHEDRALMESH_SUPPORT) || defined(ENABLE_POLYHEDRALMESH_SUPPORT) || defined(ENABLE_TETRAHEDRALMESH_SUPPORT)
222 template<
typename VolumeMeshObjectT >
223 void handleFileOpenTexturesOVM( VolumeMeshObjectT* _obj,
int _id );
238 template<
typename MeshT >
242 template<
typename MeshT >
245#if defined(ENABLE_HEXAHEDRALMESH_SUPPORT) || defined(ENABLE_POLYHEDRALMESH_SUPPORT) || defined(ENABLE_TETRAHEDRALMESH_SUPPORT)
247 template<
typename VolumeMeshT,
typename VolumeMeshObjectT >
260 template<
typename MeshT >
263 template<
typename MeshT >
266#if defined(ENABLE_HEXAHEDRALMESH_SUPPORT) || defined(ENABLE_POLYHEDRALMESH_SUPPORT) || defined(ENABLE_TETRAHEDRALMESH_SUPPORT)
268 template<
typename VolumeMeshT,
typename VolumeMeshObjectT >
284 QActionGroup* actionGroup_;
287 std::vector<QAction*> textureActions_;
320 QString version() {
return QString(
"1.0"); };
void slotSetTextureProperties()
Slot for showing the TextureProperties Dialog.
bool parseMode(QString _mode, Texture &_texture)
parse texture mode settings Parses the string _mode and changes the settings in _texture according to...
void slotTextureContextMenu(QAction *_action)
Called when the context menu has been triggered.
void slotTextureMenu(QAction *_action)
Called when an action in the TextureMenu is triggered.
QString description()
Return a description of what the plugin is doing.
void copyTexture(Texture &_texture, MeshT &_mesh, OpenMesh::VPropHandleT< double > _texProp)
Copy the supplied 1D vertex property to both coordinates of the 2D vertex OM texture property.
void doUpdateTexture(Texture &_texture, MeshT &_mesh)
Calls the correct copyTexture() function to copy the texture property into the displayed OM property.
void slotUpdateContextMenu(int _objectId)
Slot from the context menu interface.
void handleFileOpenTextures(MeshT *&_mesh, int _objectId)
Handles data stored in new opened files ( e.g. Texture Information )
void switchDrawMode(TextureType _type, int _id)
Checks for a correct drawmode and changes if necessary.