|
|
void | updateView () |
| |
|
void | updatedObject (int _identifier, const UpdateType &_type) |
| |
|
void | updateTexture (QString, int) |
| |
|
void | log (Logtype _type, QString _message) |
| |
|
void | log (QString _message) |
| |
|
void | addMenubarAction (QAction *_action, QString _type) |
| |
|
void | addContextMenuItem (QAction *_action, DataType _objectType, ContextMenuType _type) |
| |
| virtual void | updateView () |
| | Update current view in Main Application.
|
| |
| virtual void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
| | Set a description for a public slot.
|
| |
| virtual void | setRenderer (unsigned int _viewer, QString _rendererName) |
| | Set a renderer for the given viewer.
|
| |
| virtual void | createBackup (int _objectid, QString _name, UpdateType _type=UPDATE_ALL) |
| | Tell Backup Plugin to create a backup.
|
| |
| virtual void | aboutToRestore (int _objectid) |
| | Backup Plugin tells other Plugins that a restore will happen.
|
| |
| virtual void | generateBackup (int _id, QString _name, UpdateType _type) |
| | This signal is emitted by a BackupPlugin and tells a TypePlugin to generate a backup.
|
| |
| virtual void | addTexture (QString _name, QString _filename, uint _dimension, int _id) |
| | Emit this Signal if a texture has been added (Property Name,filename,Dimension)
|
| |
| virtual void | log (Logtype _type, QString _message)=0 |
| |
| virtual void | log (QString _message)=0 |
| |
| virtual void | save (int _id, QString _filename) |
| | Save object to a file.
|
| |
| virtual void | load (QString _filename, DataType _type, int &_id) |
| | Load object from file with a specific DataType.
|
| |
|
| void | pluginsInitialized () |
| |
| void | slotObjectUpdated (int _identifier, const UpdateType &_type) |
| |
| void | slotDrawModeChanged (int _viewerId) |
| |
| void | slotUpdateAllTextures () |
| |
| void | slotTextureAdded (QString _textureName, QString _filename, uint _dimension, int _id) |
| |
| void | slotTextureAdded (QString _textureName, QImage _image, uint _dimension, int _id) |
| |
| void | slotTextureAdded (QString _textureName, QString _filename, uint _dimension) |
| |
| void | slotTextureAdded (QString _textureName, QImage _image, uint _dimension) |
| |
| void | slotMultiTextureAdded (QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) |
| |
| void | slotMultiTextureAdded (QString _textureGroup, QString _name, QImage _image, int _id, int &_textureId) |
| |
| void | slotTextureUpdated (QString _textureName, int _identifier) |
| |
| void | slotSetTextureMode (QString _textureName, QString _mode, int _id) |
| |
| void | slotSetTextureMode (QString _textureName, QString _mode) |
| |
| void | slotSwitchTexture (QString _textureName, int _id) |
| |
| void | slotSwitchTexture (QString _textureName) |
| |
| void | slotUpdateTexture (QString _textureName, int _identifier) |
| |
| void | slotTextureChangeImage (QString _textureName, QImage &_image, int _id) |
| |
| void | slotTextureChangeImage (QString _textureName, QImage &_image) |
| |
| void | slotTextureGetImage (QString _textureName, QImage &_image, int _id) |
| |
| void | slotTextureGetImage (QString _textureName, QImage &_image) |
| |
| void | slotTextureIndex (QString _textureName, int _id, int &_index) |
| |
| void | slotTextureIndexPropertyName (int _id, QString &_propertyName) |
| |
| void | slotTextureName (int _id, int _textureIndex, QString &_textureName) |
| |
| void | slotTextureFilename (int _id, QString _textureName, QString &_textureFilename) |
| |
| void | slotGetCurrentTexture (int _id, QString &_textureName) |
| |
| void | slotGetSubTextures (int _id, QString _multiTextureName, QStringList &_subTextures) |
| |
| void | fileOpened (int _id) |
| |
| void | addedEmptyObject (int _id) |
| |
| void | slotAboutToRestore (int _objectid) |
| |
| void | slotRestored (int _objectid) |
| |
| void | doSwitchTexture (QString _textureName, int _id) |
| |
| void | slotTextureMenu (QAction *_action) |
| | Called when an action in the TextureMenu is triggered.
|
| |
| void | slotSetTextureProperties () |
| | Slot for showing the TextureProperties Dialog.
|
| |
| void | slotPrintImagePoolInfo () |
| | Print Pool Info.
|
| |
| void | applyDialogSettings (TextureData *_texData, QString _textureName, int _id) |
| |
| void | getCoordinates1D (QString _textureName, int _id, std::vector< double > &_x) |
| |
| virtual void | exit () |
| |
| virtual QString | version () |
| | Return a version string for your plugin.
|
| |
|
| void | slotTextureAdded (QString _textureName, QString _fileName, QImage _image, uint _dimension, int _id) |
| |
| void | slotTextureAdded (QString _textureName, QString _fileName, QImage _image, uint _dimension) |
| |
| void | slotMultiTextureAdded (QString _textureGroup, QString _name, QString _fileName, QImage _image, int _id, int &_textureId) |
| |
| bool | StringToBool (QString _value) |
| |
| void | switchDrawMode (TextureType _type, int _id) |
| | Checks for a correct drawmode and changes if necessary.
|
| |
| template<typename MeshT > |
| void | doUpdateTexture (Texture &_texture, MeshT &_mesh) |
| | Calls the correct copyTexture() function to copy the texture property into the displayed OM property.
|
| |
| template<typename MeshT > |
| void | getOriginalHistogram (std::vector< double > &_x, std::vector< double > &_y, int _textureid, MeshT &_mesh, OpenMesh::VPropHandleT< double > _texProp) |
| |
| template<typename MeshT > |
| void | handleFileOpenTextures (MeshT *&_mesh, int _objectId) |
| | Handles data stored in new opened files ( e.g. Texture Information )
|
| |
| bool | parseMode (QString _mode, Texture &_texture) |
| | parse texture mode settings Parses the string _mode and changes the settings in _texture according to the string. If the setting changes, it will return true.
|
| |
|
| template<typename MeshT > |
| void | copyTexture (Texture &_texture, MeshT &_mesh, OpenMesh::VPropHandleT< double > _texProp) |
| | Copy the supplied 1D vertex property to both coordinates of the 2D vertex OM texture property.
|
| |
| template<typename MeshT > |
| void | copyTexture (Texture &_texture, MeshT &_mesh, OpenMesh::HPropHandleT< double > _texProp) |
| | Copy the supplied 1D halfedge property to both coordinates of the 2D halfedge OM texture property.
|
| |
|
| template<typename MeshT > |
| void | copyTexture (Texture &_texture, MeshT &_mesh, OpenMesh::VPropHandleT< ACG::Vec2d > _texProp) |
| | Copy the supplied 2D vertex property to the 2D vertex OM property.
|
| |
| template<typename MeshT > |
| void | copyTexture (Texture &_texture, MeshT &_mesh, OpenMesh::HPropHandleT< ACG::Vec2d > _texProp) |
| | Copy the supplied 2D halfedge property to the 2D halfedge OM property.
|
| |
| virtual void | noguiSupported () |
| |
| virtual | ~BaseInterface () |
| | Destructor.
|
| |
| virtual void | blockScenegraphUpdates (bool _block) |
| | Tell the core to prevent scenegraph updates.
|
| |
| virtual void | updatedObject (int _objectId) |
| | An object has been changed or added by this plugin.
|
| |
| virtual void | updatedObject (int _identifier, const UpdateType &_type) |
| | An object has been changed or added by this plugin.
|
| |
| virtual void | nodeVisibilityChanged (int _identifier) |
| | A scenegraph node has been shown or hidden.
|
| |
| virtual void | getCurrentRenderer (unsigned int _viewer, QString &_rendererName) |
| | Get the current renderer for the given viewer.
|
| |
| virtual void | createBackup (IdList _objectids, QString _name, std::vector< UpdateType > _types) |
| | Tell Backup Plugin to create a group backup.
|
| |
| virtual void | undo (int _objectid) |
| | Tell Backup Plugin to undo the last action of an object.
|
| |
| virtual void | redo (int _objectid) |
| | Tell Backup Plugin to redo the last action on an object.
|
| |
| virtual void | undo () |
| | Tell Backup Plugin to undo the last action.
|
| |
| virtual void | redo () |
| | Tell Backup Plugin to redo the last action.
|
| |
| virtual | ~BackupInterface () |
| | Destructor.
|
| |
| virtual void | restored (int _objectid) |
| | Backup Plugin tells other Plugins that a restore has happened.
|
| |
| virtual void | addTexture (QString _name, QImage _image, uint _dimension, int _id) |
| | Emit this Signal if a texture has been added (Property Name,image,Dimension)
|
| |
| virtual void | addTexture (QString _name, QString _filename, uint _dimension) |
| | Emit this Signal if a texture has been added (Property Name,filename,Dimension)
|
| |
| virtual void | addTexture (QString _name, QImage _image, uint _dimension) |
| | Emit this Signal if a texture has been added (Property Name,image,Dimension)
|
| |
| virtual void | addMultiTexture (QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) |
| | Emit this Signal if you want to add a texture for a multitexturing mode.
|
| |
| virtual void | addMultiTexture (QString _textureGroup, QString _name, QImage _image, int _id, int &_textureId) |
| | Emit this Signal if you want to add a texture for a multitexturing mode.
|
| |
| virtual void | updateTexture (QString _textureName, int _identifier) |
| | Tell Plugins to update the given texture for the given identifier This signal can be called from any thread.
.
|
| |
| virtual void | updateAllTextures () |
| | Tell Plugins to update all textures.
|
| |
| virtual void | updatedTextures (QString, int) |
| | emit this signal if you updated a texture
|
| |
| virtual void | switchTexture (QString _textureName, int _id) |
| | emit this signal if you want to switch the texture of a specific object This signal can be called from any thread.
|
| |
| virtual void | switchTexture (QString _textureName) |
| | emit this signal if you want to switch the global texture This signal can be called from any thread.
|
| |
| virtual void | setTextureMode (QString _textureName, QString _mode) |
| | emit this signal if you want to set a special mode for this texture (Clamping,...)
|
| |
| virtual void | setTextureMode (QString _textureName, QString _mode, int _id) |
| | emit this signal if you want to set a special mode for this texture (Clamping,...)
|
| |
| virtual void | textureChangeImage (QString _textureName, QImage &_image, int _id) |
| | Change the texture image of a given texture.
|
| |
| virtual void | textureChangeImage (QString _textureName, QImage &_image) |
| | Change the texture image of a given global texture.
|
| |
| virtual void | textureGetImage (QString _textureName, QImage &_image, int _id) |
| | get the texture image of a given texture
|
| |
| virtual void | textureGetImage (QString _textureName, QImage &_image) |
| | Get the texture image of a given global texture.
|
| |
| virtual void | textureIndex (QString _textureName, int _id, int &_index) |
| | Get the texture index of a given texture.
|
| |
| virtual void | textureIndexPropertyName (int _id, QString &_propertyName) |
| | Get the name of the texture index property.
|
| |
| virtual void | textureName (int _id, int _textureIndex, QString &_textureName) |
| | get the name of the texture with given texture index
|
| |
| virtual void | textureFilename (int _id, QString _textureName, QString &_textureFilename) |
| | get the filename of the texture with given texture index
|
| |
| virtual void | getCurrentTexture (int _id, QString &_textureName) |
| | get the name of the texture which is currently enabled
|
| |
| virtual void | getSubTextures (int _id, QString _multiTextureName, QStringList &_subTextures) |
| | get the names of all sub-textures under the given multiTexture
|
| |
| virtual | ~TextureInterface () |
| | Destructor.
|
| |
| virtual | ~LoggingInterface () |
| | Destructor.
|
| |
| virtual | ~LoadSaveInterface () |
| | Destructor.
|
| |
| virtual void | addEmptyObject (DataType _type, int &_id) |
| |
| virtual void | copyObject (int _oldId, int &_newId) |
| |
| virtual void | emptyObjectAdded (int _id) |
| | DEPRECATED HERE (Moved to Type Interface)! Emit this signal if an empty object has been created.
|
| |
| virtual void | deleteObject (int _id) |
| | Delete an object
This signal can be called from any thread.
.
|
| |
| virtual void | deleteAllObjects () |
| | Delete all Objects.
|
| |
| virtual void | getAllFileFilters (QStringList &_filters) |
| | Get all file filters that are registered.
|
| |