Developer Documentation
SkeletonEditingPlugin Member List

This is the complete list of members for SkeletonEditingPlugin, including all inherited members.

aboutToRestore(int _objectid)BackupInterfaceinlineprivatevirtualsignal
accumMatrix_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
activeAnimation(int _objectId)SkeletonEditingPluginslot
activeFrame(int _objectId)SkeletonEditingPluginslot
activeManipulators_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
activePose(SkeletonObject *_skeletonObj) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
addAnimation(int _objectId, QString _name, int _frames)SkeletonEditingPluginslot
addContextMenuItem(QAction *_action, ContextMenuType _type) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
ContextMenuInterface::addContextMenuItem(QAction *_action, DataType _objectType, ContextMenuType _type)ContextMenuInterfaceinlineprivatevirtual
addEmptyObject(DataType _type, int &_id) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
addHiddenPickMode(const std::string &_mode) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
addJoint(int _objectId, int _parent, Vector _position)SkeletonEditingPluginslot
addPickMode(const std::string &_mode) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
addToolbar(QToolBar *_toolbar) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
addToolbox(QString _name, QWidget *_widget) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
ToolboxInterface::addToolbox(QString _name, QWidget *_widget, QIcon *_icon)ToolboxInterfaceinlineprivatevirtual
ToolboxInterface::addToolbox(QString _name, QWidget *_widget, QIcon *_icon, QWidget *_headerAreaWidget)ToolboxInterfaceinlineprivatevirtual
animationCount(int _objectId)SkeletonEditingPluginslot
blockScenegraphUpdates(bool _block)BaseInterfaceinlineprivatevirtual
cancelJointInsertion() (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
canModify(QMouseEvent *_event)SkeletonEditingPluginprivate
copyObject(int _oldId, int &_newId)LoadSaveInterfaceinlineprivatevirtual
createBackup(int _objectid, QString _name, UpdateType _type=UPDATE_ALL) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
BackupInterface::createBackup(IdList _objectids, QString _name, std::vector< UpdateType > _types)BackupInterfaceinlineprivatevirtual
currentJoint_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
currentSkeleton_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
dblClick_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
deleteAllObjects()LoadSaveInterfaceinlineprivatevirtual
deleteJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
deleteJoint(int _objectId, int _jointId)SkeletonEditingPluginslot
deleteJointAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
deleteObject(int _id) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
description()SkeletonEditingPlugininlinevirtual
emptyObjectAdded(int _id)LoadSaveInterfaceinlineprivatevirtual
executeFileScript(QString _filename)ScriptInterfaceinlineprivatevirtual
executeScript(QString _script)ScriptInterfaceinlineprivatevirtualsignal
exit()BaseInterfaceinlineprivatevirtualslot
frameCount(int _objectId, int _animationIndex)SkeletonEditingPluginslot
functionExists(QString _pluginName, QString _functionName, bool &_exists)RPCInterfaceinlineprivatevirtual
generateBackup(int _id, QString _name, UpdateType _type)BackupInterfaceinlineprivatevirtualsignal
getAllFileFilters(QStringList &_filters)LoadSaveInterfaceinlineprivatevirtual
getAvailableFunctions(QStringList &_functions)ScriptInterfaceinlineprivatevirtualsignal
getCurrentRenderer(unsigned int _viewer, QString &_rendererName) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
getDescription(QString _function, QString &_description, QStringList &_parameters, QStringList &_descriptions)ScriptInterfaceinlineprivatevirtual
getNearestJoint(SkeletonObject *_skeletonObj, OpenMesh::Vec3d &_hitPoint, int &_bestJointID)SkeletonEditingPluginprivate
getScriptingEngine(QScriptEngine *&_engine)ScriptInterfaceinlineprivatevirtualsignal
getToolBar(QString _name, QToolBar *&_toolbar) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
globalMatrix(int _objectId, int _jointId)SkeletonEditingPluginslot
globalTranslation(int _objectId, int _jointId)SkeletonEditingPluginslot
hideContextMenu()ContextMenuInterfaceinlineprivatevirtual
initializePlugin() (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
insertJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
insertJointAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
inverseKinematic(ACG::Vec3d dest, Skeleton::Pose *currentPose, Skeleton::Joint *pickedJoint, std::vector< Skeleton::Joint * > rotatableJoints)SkeletonEditingPluginprivate
inverseKinematic_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
inverseKinematicAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
jointPreview_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
lastRenderer_SkeletonEditingPluginprivate
load(QString _filename, DataType _type, int &_id)LoadSaveInterfaceinlineprivatevirtualsignal
localMatrix(int _objectId, int _jointId)SkeletonEditingPluginslot
localTranslation(int _objectId, int _jointId)SkeletonEditingPluginslot
log(Logtype _type, QString _message) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
log(QString _message) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
manip_size_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
manip_size_modifier_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
manipulatorMoved(QtTranslationManipulatorNode *_node, QMouseEvent *_event)SkeletonEditingPluginprivateslot
ManipulatorPositionChanged(QtTranslationManipulatorNode *_node)SkeletonEditingPluginprivateslot
moveJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
moveJointAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
name()SkeletonEditingPlugininlinevirtual
nodeVisibilityChanged(int) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
noguiSupported()BaseInterfaceinlineprivatevirtual
objectMarker_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
pickToolbar_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
pickToolBarActions_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
placeManip(QMouseEvent *_event)SkeletonEditingPluginprivate
pluginExists(QString _pluginName, bool &_exists)RPCInterfaceinlineprivatevirtualsignal
pluginsInitialized()SkeletonEditingPluginprivateslot
redo(int _objectid)BackupInterfaceinlineprivatevirtual
redo()BackupInterfaceinlineprivatevirtual
registerKey(int _key, Qt::KeyboardModifiers _modifiers, QString _description, bool _multiUse=false) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
removePickModeToolbar(const std::string &_mode)PickingInterfaceinlineprivatevirtual
removeToolbar(QToolBar *_toolbar)ToolbarInterfaceinlineprivatevirtual
rendererChanged_SkeletonEditingPluginprivate
restored(int _objectid)BackupInterfaceinlineprivatevirtual
rotateManipAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
save(int _id, QString _filename)LoadSaveInterfaceinlineprivatevirtualsignal
scriptInfo(QString _functionName) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
selectJoint(QMouseEvent *_event) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
selectJointAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
setActivePose(int _objectId, int _animationIndex, int _frame)SkeletonEditingPluginslot
setDescriptions()SkeletonEditingPluginprivateslot
setJointPosition(SkeletonObject *_skeletonObj, Skeleton::Joint *_joint, ACG::Vec3d &_position) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
setPickModeCursor(const std::string &_mode, QCursor _cursor)PickingInterfaceinlineprivatevirtual
setPickModeMouseTracking(const std::string &_mode, bool _mouseTracking) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
setPickModeToolbar(const std::string &_mode, QToolBar *_toolbar) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
setRenderer(unsigned int _viewer, QString _rendererName) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
setSlotDescription(QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
showManipulators()SkeletonEditingPluginprivate
skeletonEditingAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
SkeletonEditingPlugin()SkeletonEditingPlugin
slotKeyEvent(QKeyEvent *_event) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
slotKeyReleaseEvent(QKeyEvent *_event) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
slotMouseEvent(QMouseEvent *_event)SkeletonEditingPluginprivateslot
slotMouseWheelEvent(QWheelEvent *_event, const std::string &_mode) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
slotObjectUpdated(int _id, const UpdateType &_type) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
slotPickModeChanged(const std::string &_mode)SkeletonEditingPluginprivateslot
slotPickToolbarAction(QAction *_action) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
slotRotateManipulator(bool _toggled) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
slotSetEditingMode(QAction *_action) (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivateslot
splitBone(int _objectId, int _tailJoint)SkeletonEditingPluginslot
splitJoint(QMouseEvent *_event)SkeletonEditingPluginslot
splitJointAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
toolbar_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
toolBarActions_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
transformAllFrames_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
transformAllManipAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
transformChildJoints_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
transformChildManipAction_ (defined in SkeletonEditingPlugin)SkeletonEditingPluginprivate
transformJoint(int _objectId, int _jointId, Matrix4x4 _matrix)SkeletonEditingPluginslot
undo(int _objectid)BackupInterfaceinlineprivatevirtual
undo()BackupInterfaceinlineprivatevirtual
updatedObject(int, const UpdateType &_type) (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
BaseInterface::updatedObject(int _objectId)BaseInterfaceinlineprivatevirtual
updateManipulatorPosition(BaseObjectData *_skeletonObj)SkeletonEditingPluginprivate
updateView() (defined in SkeletonEditingPlugin)SkeletonEditingPluginsignal
version() (defined in SkeletonEditingPlugin)SkeletonEditingPlugininlineslot
~BackupInterface()BackupInterfaceinlineprivatevirtual
~BaseInterface()BaseInterfaceinlineprivatevirtual
~ContextMenuInterface()ContextMenuInterfaceinlineprivatevirtual
~KeyInterface()KeyInterfaceinlineprivatevirtual
~LoadSaveInterface()LoadSaveInterfaceinlineprivatevirtual
~LoggingInterface()LoggingInterfaceinlineprivatevirtual
~MouseInterface()MouseInterfaceinlineprivatevirtual
~PickingInterface()PickingInterfaceinlineprivatevirtual
~RPCInterface()RPCInterfaceinlineprivatevirtual
~ScriptInterface()ScriptInterfaceinlineprivatevirtual
~SkeletonEditingPlugin()SkeletonEditingPlugin
~ToolbarInterface()ToolbarInterfaceinlineprivatevirtual
~ToolboxInterface()ToolboxInterfaceinlineprivatevirtual