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Developer Documentation
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This is the complete list of members for ACG::FBO, including all inherited members.
| addDepthBuffer(GLuint _width, GLuint _height) | ACG::FBO | |
| addDepthStencilBuffer(GLuint _width, GLuint _height) | ACG::FBO | |
| addStencilBuffer(GLuint _width, GLuint _height) | ACG::FBO | |
| AttachmentList typedef (defined in ACG::FBO) | ACG::FBO | private |
| attachments_ (defined in ACG::FBO) | ACG::FBO | private |
| attachTexture(GLenum _attachment, GLuint _texture, GLuint _level=0) | ACG::FBO | |
| attachTexture2D(GLenum _attachment, GLsizei _width, GLsizei _height, GLuint _internalFmt, GLenum _format, GLint _wrapMode=GL_CLAMP, GLint _minFilter=GL_NEAREST, GLint _magFilter=GL_NEAREST) | ACG::FBO | |
| attachTexture2D(GLenum _attachment, GLuint _texture, GLenum _target=GL_TEXTURE_2D) | ACG::FBO | |
| attachTexture2DDepth(GLsizei _width, GLsizei _height, GLuint _internalFmt=GL_DEPTH_COMPONENT32, GLenum _format=GL_DEPTH_COMPONENT) | ACG::FBO | |
| attachTexture2DStencil(GLsizei _width, GLsizei _height) | ACG::FBO | |
| attachTexture3D(GLenum _attachment, GLsizei _width, GLsizei _height, GLsizei _depth, GLuint _internalFmt, GLenum _format, GLint _wrapMode=GL_CLAMP, GLint _minFilter=GL_NEAREST, GLint _magFilter=GL_NEAREST) | ACG::FBO | |
| bind() | ACG::FBO | |
| checkFramebufferStatus() | ACG::FBO | |
| del() | ACG::FBO | |
| depthbuffer_ | ACG::FBO | private |
| FBO() | ACG::FBO | |
| fbo_ | ACG::FBO | private |
| fixedsamplelocation_ | ACG::FBO | private |
| getAttachment(GLenum _attachment) | ACG::FBO | |
| getFboID() | ACG::FBO | |
| getInternalFormat(GLenum _attachment) | ACG::FBO | |
| getMultisamplingCount() const | ACG::FBO | inline |
| height() const | ACG::FBO | inline |
| height_ (defined in ACG::FBO) | ACG::FBO | private |
| init() | ACG::FBO | |
| prevDrawBuffer_ (defined in ACG::FBO) | ACG::FBO | private |
| prevFbo_ | ACG::FBO | private |
| resize(GLsizei _width, GLsizei _height, bool _forceResize=false) | ACG::FBO | |
| samples_ | ACG::FBO | private |
| setMultisampling(GLsizei _samples, GLboolean _fixedsamplelocations=GL_TRUE) | ACG::FBO | |
| size() const | ACG::FBO | inline |
| stencilbuffer_ | ACG::FBO | private |
| unbind() | ACG::FBO | |
| width() const | ACG::FBO | inline |
| width_ | ACG::FBO | private |
| ~FBO() | ACG::FBO |