Developer Documentation
ACG::Texture Member List

This is the complete list of members for ACG::Texture, including all inherited members.

activate(GLenum _unit) (defined in ACG::Texture)ACG::Textureinline
activate() (defined in ACG::Texture)ACG::Textureinline
bind(GLenum _unit) (defined in ACG::Texture)ACG::Textureinline
bind() (defined in ACG::Texture)ACG::Textureinline
bindAsImage(GLuint _index, GLenum _access) (defined in ACG::Texture)ACG::Texture
clear(const ACG::Vec4f &_color) (defined in ACG::Texture)ACG::Texture
clear(const ACG::Vec4i &_color) (defined in ACG::Texture)ACG::Texture
clear(const ACG::Vec4ui &_color) (defined in ACG::Texture)ACG::Texture
del() (defined in ACG::Texture)ACG::Textureinline
disable() (defined in ACG::Texture)ACG::Textureinline
enable() (defined in ACG::Texture)ACG::Textureinline
gen() (defined in ACG::Texture)ACG::Textureinline
getInternalFormat() (defined in ACG::Texture)ACG::Texture
getTarget() const (defined in ACG::Texture)ACG::Textureinline
getUnit() const (defined in ACG::Texture)ACG::Textureinline
id() const (defined in ACG::Texture)ACG::Textureinline
internalFormat_ (defined in ACG::Texture)ACG::Textureprotected
is_valid() const (defined in ACG::Texture)ACG::Textureinline
parameter(GLenum pname, GLint i) (defined in ACG::Texture)ACG::Textureinline
parameter(GLenum pname, GLfloat f) (defined in ACG::Texture)ACG::Textureinline
parameter(GLenum pname, GLint *ip) (defined in ACG::Texture)ACG::Textureinline
parameter(GLenum pname, GLfloat *fp) (defined in ACG::Texture)ACG::Textureinline
setUnit(GLenum u) (defined in ACG::Texture)ACG::Textureinline
supportsClearTexture() (defined in ACG::Texture)ACG::Texturestatic
supportsGenerateMipmap() (defined in ACG::Texture)ACG::Texturestatic
supportsImageLoadStore() (defined in ACG::Texture)ACG::Texturestatic
supportsTextureBuffer() (defined in ACG::Texture)ACG::Texturestatic
target (defined in ACG::Texture)ACG::Textureprivate
texture (defined in ACG::Texture)ACG::Textureprivate
Texture(GLenum tgt, GLenum _unit=GL_NONE) (defined in ACG::Texture)ACG::Texture
unit (defined in ACG::Texture)ACG::Textureprivate
valid (defined in ACG::Texture)ACG::Textureprivate
~Texture() (defined in ACG::Texture)ACG::Textureinlinevirtual