Developer Documentation
ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput Member List

This is the complete list of members for ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput, including all inherited members.

dbgWriteToObjFile(FILE *_file, int _posAttrID=0, int _normalAttrID=-1, int _texcAttrID=-1) (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput
faceData_ (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputprotected
faceOffset_ (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputprotected
faceSize_ (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputprotected
getFaceAttr(const int _faceID, const int _attrID, int *_out) const ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputvirtual
ACG::SceneGraph::ACG::MeshCompilerFaceInput::getFaceAttr(const int _faceID, const int _attrID) const ACG::SceneGraph::ACG::MeshCompilerFaceInputinlinevirtual
getFaceSize(const int _faceID) const ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputinlinevirtual
getNumFaces() const (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputinlinevirtual
getNumIndices() const ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputinlinevirtual
getSingleFaceAttr(const int _faceID, const int _faceCorner, const int _attrID) const ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputvirtual
getVertexAdjCount(const int _vertexID) const ACG::SceneGraph::ACG::MeshCompilerFaceInputinlinevirtual
getVertexAdjFace(const int _vertexID, const int _k) const ACG::SceneGraph::ACG::MeshCompilerFaceInputinlinevirtual
MeshCompilerDefaultFaceInput(int _numFaces, int _numIndices) (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput
MeshCompilerFaceInput() (defined in ACG::SceneGraph::ACG::MeshCompilerFaceInput)ACG::SceneGraph::ACG::MeshCompilerFaceInputinline
numFaces_ (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputprotected
numIndices_ (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputprotected
setFaceData(int _faceID, int _size, int *_data, int _attrID=0) (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput
~MeshCompilerDefaultFaceInput() (defined in ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInput)ACG::SceneGraph::ACG::MeshCompilerDefaultFaceInputinlinevirtual
~MeshCompilerFaceInput() (defined in ACG::SceneGraph::ACG::MeshCompilerFaceInput)ACG::SceneGraph::ACG::MeshCompilerFaceInputinlinevirtual