Developer Documentation
ACG::SceneGraph::ACG::UniformBufferObject Member List

This is the complete list of members for ACG::SceneGraph::ACG::UniformBufferObject, including all inherited members.

bind(GLuint _index) (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObject
data_ (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectprivate
getMaxBindings() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectstatic
getMaxBlocksize() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectstatic
getMaxCombinedShaderBlocks() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectstatic
getOffsetAlignment() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectstatic
isSupported() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectstatic
maxBindings_ (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectprivatestatic
maxBlockSize_ (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectprivatestatic
maxCombinedShaderBlocks_ (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectprivatestatic
offsetAlignment_ (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectprivatestatic
queryCaps() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectprivatestatic
setUniformData(GLSL::Program *_prog, const char *_bufferName, const char *_uniformName, const void *_data, int _datasize, bool _delay=false) (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObject
supportStatus_ (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectprivatestatic
UniformBufferObject() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObject
upload() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObject
~UniformBufferObject() (defined in ACG::SceneGraph::ACG::UniformBufferObject)ACG::SceneGraph::ACG::UniformBufferObjectvirtual