Developer Documentation
GLSL::UniformPool::UniformVecui Struct Reference
Inheritance diagram for GLSL::UniformPool::UniformVecui:

Public Member Functions

void bind (GLuint _progID) const
 Bind uniform uint vector to shader. More...

Public Attributes

ACG::Vec4ui val
int size
- Public Attributes inherited from GLSL::UniformPool::UniformBase
std::string id

Detailed Description

Definition at line 150 of file UniformPool.hh.

Member Function Documentation

void GLSL::UniformPool::UniformVecui::bind ( GLuint  _progID) const

Bind uniform uint vector to shader.

_progIDGL Program ID

Reimplemented from GLSL::UniformPool::UniformBase.

Definition at line 232 of file

The documentation for this struct was generated from the following files: