|ECTS 6 (V3/Ü2)|
|Lecture||Tue, 10:15 - 11:45 starting 15.04.||AH V|
|Lecture||Thu, 10:15 - 11:45 starting 10.04.||AH V|
|Exercise||Thu, 13:30 - 15:00 starting 10.04.||Seminarraum i8 (Building E3)|
|Exam (1st)||Fri, 01.08.2014, 13:00||AH VI|
|Exam (2nd)||Fri, 26.09.2014, 10:00||TBA|
In this lecture we consider techniques for the generation and synthesis of photo-realistic images. The most important part of this process is the simulation of light distribution. The following are the main topics covered by this lecture:
- Rendering Equation
- Radiosity Approach
- Photon Mapping
- Lighfields and their Generation
- Rendering and Compression
- The Lumigraph
- Image Retargeting
The lecture will be suplemented by a practical exercise course where several rendering techniques will be implemented.
Exercises and learning material will be in the L2P room. Register via campus or send an email with name, matr. number and rwth-email to the above contact.
- Preliminary Lecture Notes, pp. 107-end
- Foley, van Dam, Feiner, Hughes: Computer Graphics: Principles and Practice, Section 16.11 - 16.13
- Matt Pharr, Greg Humphreys: Physically Based Rendering from Theory to Implementation
- Philip Dutre, Kavita Bala, Philippe Bekaert: Advanced Global Illumination
- Henrik W. Jensen: Realistic Image Synthesis Using Photon Mapping
- P. Debevec et al.: Image-Based Modeling, Rendering, and Lighting, SIGGRAPH 99 Course Notes
- Basic Techniques in Computer Graphics is recommended, but not necessary.
- Regarding OpenFlipper: Do not mix Qt versions: First, you must have only one version of Qt installed. Furthermore, you must not mix debug and release builds. If your Qt was built in release mode (default e.g. on MacPorts), you must build OpenFlipper in release mode as well. You can tweak this using cmake or ccmake. OpenFlipper for Windows needs VisualStudio 2008 or 2010.