The research and teaching activities at our institute focus on geometry acquisition and processing, on interactive visualization, and on related areas such as computer vision, photo-realistic image synthesis, and ultra high speed multimedia data transmission.
In our projects we are cooperating with various industry companies as well as with academic research groups around the world. Results are published and presented at high-profile conferences and symposia. Additional funding sources, among others, are the Deutsche Forschungsgemeinschaft and the European Union.
The VMV 2015 website is online.
|Jan. 13, 2015|
We have two papers on Quad Meshes and Quad Layouts at SIGGRAPH Asia 2014.
|Sept. 15, 2014|
Our group will be presenting at the "gamescom" fair in Cologne again this year from 8/13/2014 till 8/17/2014. We will give an insight into our activities and inform about possibilities of studying graphics-centered computer science at RWTH Aachen University and how this will prepare (not only) for work in the games industry. Of course, we will also have something to play at our booth. More information
|July 24, 2014|
We have a paper on Mobile Localization at ECCV 2014.
|July 7, 2014|
We have a paper on Quad Layout Optimization in Computer Graphics Forum.
|June 20, 2014|
Zometool Shape Approximation
We have two new publications (TVCG 2014 and GMOD/GMP 2014) on freeform shape approximation using the Zometool system. Please see the project page for more information. UPDATE: Now with Windows binaries (and source code) for a 3D Viewer to interactively view the resulting Zome meshes.
|April 25, 2014|