Computer Sciences 8
Computer Graphics & Multimedia
Prof. Dr. Leif Kobbelt

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On this website the following operations can be performed on polygonal meshes:

The computation is done on the server robustly and accurately using the algorithms presented in Simply upload your polygon meshes and choose the desired operation. These will then be processed and the result provided to you.

Note: Processing is performed by a prototype implementation; input coordinate precision is currently limited to 17 bit (the input is automatically quantized accordingly if necessary) and processing time as well as memory consumption is subject to limits due to the currently employed server hardware (which for now might prevent very complex objects from being processed).

More research results in the area of Geometry Processing can be found on the webpage of RWTH's Computer Graphics Group

Contact: Marcel Campen