Current Topics in Computer Graphics and Geometry Processing
|Kickoff Meeting||October 10, 10:30||Room 118 (Building E3)|
|Draft Deadline||November 24, 23:59|
|Report Deadline||January 19, 23:59|
|Presentations||February 12, 10:00–18:00||Room 118 (Building E3)|
|Presentations||February 13, 10:00–18:00||Room 118 (Building E3)|
|Revision Deadline||February 16, 23:59|
The files below can be accessed from within the RWTH network or via VPN.
- Kickoff Slides
- Seminar Guide
- Ethical Guidelines for the Authoring of Academic Work: German, English (please read)
- Declaration of Compliance (please read)
- Report template: LaTeX
- Slide template: LaTeX
- Slide template: PowerPoint
- Slide template: Keynote
- Slide template: LibreOffice Impress
Computer Graphics and Geometry Processing are highly active research fields combining aspects of several areas of practical as well as theoretical Computer Science: For example, compact data structures and efficient algorithms are required for real-time renderings and simulations. The generation of photo-realistic images and visualizations is often derived from physical processes observed in the real world. The area of Geometry Processing is founded on classical results of mathematics and physics and directly reaches into typical engineering contexts and recently also in the context of rapid prototyping. Hence, the topics covered in this seminar are among the most inter-disciplinary research fields in Computer Science.
The conferences with the strongest impact on the graphics world are SIGGRAPH, SIGGRAPH Asia, and Eurographics. In this seminar we will discuss results presented recently at those conferences with a focus on the most interesting and innovative ideas. Participating students have the chance to get familiar with state-of-the-art solutions to problems in Computer Graphics, Geometry Processing, Modeling, and Visualization and will gain interesting insights into the involved techniques.
This seminar is offered for Bachelor and Master students.
Participating students are expected to have a solid background in computer graphics, preferably having taken at least the Basic Techniques in Computer Graphics course or a similar introductory course. Further courses that offer useful knowledge for this seminar are the Geometry Processing lecture as well as other courses offered by the Visual Computing Institute.