Basic Techniques in Computer Graphics
Course Dates:
Type |
Date |
Room |
| Lecture |
Tuesday, 14:30 CET |
AH V |
| Lecture |
Thursday, 10:30 CET |
AH V |
| Tutorial |
Thursday, 16:30 CET |
AH III |
Organization
- The first lecture will be on Tuesday October, 13th
- The first tutorial will be on Thursday October, 15th
- Neither lecture nor exercises will be recorded.
Contents
- Geometry Representations
- Polygonal Meshes
- Volumetric Representations
- Point Clouds
- Free-Form Curves and Surfaces
- Voronoi Diagrams
- 3D Transformations
- Spatial Optimization Structures
- Perspective
- Projections
- Vanishing Points
- Rendering Pipeline
- Clipping
- Polygon Triangulation
- Rasterization
- Global Illumination
- Visibility Problem
- Shadow Computation
- Ray Tracing
- Textures
- Light and Shadow
- Colors
Literature
- Tomas Akenine-Möller et al.: Real-Time Rendering (3rd Edition). Taylor & Francis, 2008.
- Alan Watt: 3D Computer Graphics (3rd Edition). Addison-Wesley, 1993.